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143 lines
7.0 KiB
Plaintext
143 lines
7.0 KiB
Plaintext
/**
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@page DMA2D_MemToMemWithBlending DMA2D Memory to Memory with blending example
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@verbatim
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******************************************************************************
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* @file DMA2D/DMA2D_MemToMemWithBlending/readme.txt
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* @author MCD Application Team
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* @brief Description of the DMA2D Memory to Memory with blending example.
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******************************************************************************
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* @attention
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*
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* <h2><center>© Copyright (c) 2018 STMicroelectronics.
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* All rights reserved.</center></h2>
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*
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* This software component is licensed by ST under BSD 3-Clause license,
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* the "License"; You may not use this file except in compliance with the
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* License. You may obtain a copy of the License at:
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* opensource.org/licenses/BSD-3-Clause
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*
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******************************************************************************
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@endverbatim
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@par Example Description
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How to configure the DMA2D peripheral in Memory-to-memory with blending
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transfer mode.
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In this example, the code is executed from QSPI external memory while data are in internal
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SRAM memory.
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At the beginning of the main program the HAL_Init() function is called to reset
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all the peripherals, initialize the Flash interface and the systick.
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Then the SystemClock_Config() function is used to configure the system
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clock (SYSCLK) to run at 216 MHz.
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In this transfer mode two input sources are fetched : foreground and background.
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In this example, the foreground and background are configured as following :
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- Foreground object
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- input memory address at FLASH memory (static image arrays coded in FLASH).
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- Format : RGB565
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- Size : 240x130
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- Background object
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- input memory address at FLASH memory (static image arrays coded in FLASH).
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- Format : RGB565
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- Size : 240x130
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- The constant alpha for foreground is decreased to see the background.
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- The alpha mode for foreground and background is configured to see two
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superposed images in the resulting image out of the ChromArt DMA2D operation.
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The DMA2D blends the two sources pixels from FLASH to internal FIFOs to compute
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the resulting pixel in dedicated output FIFO.
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The transferred data to the output memory address is the result of the blending
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operation between background and foreground.
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Next step in the pixel pipeline is the use of the LTDC with only 1 layer which
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is the output of the DMA2D operation.
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This in order to show on LCD panel the result of the blending of the
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foreground and background.
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In this example, the background object represents the ST logo and the foreground
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object represents the "life.augmented" slogan.
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STM32F7508-DISCO board's LEDs can be used to monitor the transfer status:
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- LED1 is ON when the DMA2D transfer is complete.
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- LED1 is Toggled with a period of 200 ms when there is a DMA2D transfer error.
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- LED1 is Toggled with a period of 1000 ms when there is an error in Init process.
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@note Care must be taken when using HAL_Delay(), this function provides accurate delay (in milliseconds)
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based on variable incremented in SysTick ISR. This implies that if HAL_Delay() is called from
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a peripheral ISR process, then the SysTick interrupt must have higher priority (numerically lower)
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than the peripheral interrupt. Otherwise the caller ISR process will be blocked.
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To change the SysTick interrupt priority you have to use HAL_NVIC_SetPriority() function.
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@note The application need to ensure that the SysTick time base is always set to 1 millisecond
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to have correct HAL operation.
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@par Keywords
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Display, Graphic, DMA2D, LCD, SRAM, ARGB4444, Blending, Memory to memory, Foreground,
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Background, RGB565, LTDC, Pixel
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@Note<74>If the user code size exceeds the DTCM-RAM size or starts from internal cacheable memories (SRAM1 and SRAM2),that is shared between several processors,
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<20><><EFBFBD><EFBFBD><EFBFBD>then it is highly recommended to enable the CPU cache and maintain its coherence at application level.
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>The address and the size of cacheable buffers (shared between CPU and other masters) must be properly updated to be aligned to cache line size (32 bytes).
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@Note It is recommended to enable the cache and maintain its coherence, but depending on the use case
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> It is also possible to configure the MPU as "Write through", to guarantee the write access coherence.
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>In that case, the MPU must be configured as Cacheable/Bufferable/Not Shareable.
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Even though the user must manage the cache coherence for read accesses.
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Please refer to the AN4838 <20>Managing memory protection unit (MPU) in STM32 MCUs<55>
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<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Please refer to the AN4839 <20>Level 1 cache on STM32F7 Series<65>
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@par Directory contents
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- DMA2D/DMA2D_MemToMemWithBlending/Inc/main.h Main configuration file
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- DMA2D/DMA2D_MemToMemWithBlending/Inc/stm32f7xx_it.h Interrupt handlers header file
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- DMA2D/DMA2D_MemToMemWithBlending/Inc/stm32f7xx_hal_conf.h HAL configuration file
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- DMA2D/DMA2D_MemToMemWithBlending/Inc/RGB565_230x170_1.h Image used for DMAD2D validation
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- DMA2D/DMA2D_MemToMemWithBlending/Inc/RGB565_230x170_2.h Image used for DMAD2D validation
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- DMA2D/DMA2D_MemToMemWithBlending/Src/main.c Main program
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- DMA2D/DMA2D_MemToMemWithBlending/Src/stm32f7xx_it.c Interrupt handlers
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- DMA2D/DMA2D_MemToMemWithBlending/Src/stm32f7xx_hal_msp.c HAL MSP module
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- DMA2D/DMA2D_MemToMemWithBlending/Src/system_stm32f7xx.c STM32F7xx system clock configuration file
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@par Hardware and Software environment
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- This example runs on STM32F750xx devices.
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- This example has been tested with STM32F7508-DISCO boards and can be easily
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tailored to any other supported device and development board.
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@par How to use it ?
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In order to make the program work, you must do the following:
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1. Select required configuration in memory.h in Templates\ExtMem_Boot\Inc.
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The default configuration is the right one:
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- DATA_AREA set to USE_INTERNAL_SRAM
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- CODE_AREA set to USE_QSPI
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2. Program the internal Flash with the ExtMem_Boot (see below).
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3. Program the external memory with this example(see below).
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4. Start debugging user example or reset for free running.
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In order to load the ExtMem_Boot code :
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- Open your preferred toolchain :
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- Open the Project
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- Rebuild all files
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- Load project image
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In order to load this example to the external memory :
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- Open your preferred toolchain
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- Rebuild all files.
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- Run & debug the program:
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- Using EWARM or MDK-ARM : Load project image from the IDE: Project->Debug
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- Using SW4STM32 :
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- Open the STM32CubeProgrammer tool
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- Select the QSPI external flash loader "N25Q128A_STM32F7508-DISCO"
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- From Erasing & Programming menu, browse and open the output binary file relative to this example
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- Load the file into the external QSPI flash using "Start Programming" at the address APPLICATION_ADDRESS (0x90000000)
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* <h3><center>© COPYRIGHT STMicroelectronics</center></h3>
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*/
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