/** ****************************************************************************** * @file BSP/Src/audio.c_play * @author MCD Application Team * @brief This example code shows how to use the audio feature in the * stm32469i_discovery driver ****************************************************************************** * @attention * *

© COPYRIGHT(c) 2017 STMicroelectronics

* * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. Neither the name of STMicroelectronics nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************** */ /* Includes ------------------------------------------------------------------*/ #include "main.h" #include /** @addtogroup STM32F4xx_HAL_Examples * @{ */ /** @addtogroup BSP * @{ */ /* Private typedef -----------------------------------------------------------*/ /* Private define ------------------------------------------------------------*/ /*Since SysTick is set to 1ms (unless to set it quicker) */ /* to run up to 48khz, a buffer around 1000 (or more) is requested*/ /* to run up to 96khz, a buffer around 2000 (or more) is requested*/ #define AUDIO_DEFAULT_VOLUME 70 /* Audio file size and start address are defined here since the audio file is stored in Flash memory as a constant table of 16-bit data */ #define AUDIO_START_OFFSET_ADDRESS 0 /* Offset relative to audio file header size */ #define AUDIO_BUFFER_SIZE 2048 /* Private typedef -----------------------------------------------------------*/ typedef enum { AUDIO_STATE_IDLE = 0, AUDIO_STATE_INIT, AUDIO_STATE_PLAYING, }AUDIO_PLAYBACK_StateTypeDef; typedef enum { BUFFER_OFFSET_NONE = 0, BUFFER_OFFSET_HALF, BUFFER_OFFSET_FULL, }BUFFER_StateTypeDef; typedef struct { uint8_t buff[AUDIO_BUFFER_SIZE]; uint32_t fptr; BUFFER_StateTypeDef state; uint32_t AudioFileSize; uint32_t *SrcAddress; }AUDIO_BufferTypeDef; typedef enum { TS_ACT_NONE = 0, TS_ACT_FREQ_DOWN, TS_ACT_FREQ_UP, TS_ACT_VOLUME_DOWN, TS_ACT_VOLUME_UP, TS_ACT_PAUSE = 0xFE }TS_ActionTypeDef; /* Private macro -------------------------------------------------------------*/ /* Private variables ---------------------------------------------------------*/ static AUDIO_BufferTypeDef buffer_ctl; static AUDIO_PLAYBACK_StateTypeDef audio_state; __IO uint32_t uwVolume = 20; __IO uint32_t uwPauseEnabledStatus = 0; static uint32_t AudioFreq[9] = { 8000 , 11025, 16000, 22050, 32000, 44100, 48000, 96000, 192000 }; static TS_ActionTypeDef ts_action = TS_ACT_NONE; /* Private function prototypes -----------------------------------------------*/ static void AudioPlay_SetHint(void); static uint32_t GetData(void *pdata, uint32_t offset, uint8_t *pbuf, uint32_t NbrOfData); /* Private functions ---------------------------------------------------------*/ /** * @brief Audio Play demo * @param None * @retval None */ void AudioPlay_demo (void) { uint8_t ts_status = TS_OK; uint32_t *AudioFreq_ptr; AudioFreq_ptr = AudioFreq+6; /*AF_48K*/ uint8_t FreqStr[256] = {0}; Point Points2[] = {{100, 140}, {160, 180}, {100, 220}}; uwPauseEnabledStatus = 1; /* 0 when audio is running, 1 when Pause is on */ uwVolume = AUDIO_DEFAULT_VOLUME; if (TouchScreen_IsCalibrationDone() == 0) { ts_status = Touchscreen_Calibration(); if(ts_status == TS_OK) { BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 65, (uint8_t *)"Touchscreen calibration success.", CENTER_MODE); } else { BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 65, (uint8_t *)"ERROR : touchscreen not yet calibrated.", CENTER_MODE); ts_status = TS_ERROR; } } /* of if (TouchScreen_IsCalibrationDone() == 0) */ AudioPlay_SetHint(); BSP_LCD_SetFont(&Font20); /* if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_SPEAKER, uwVolume, *AudioFreq_ptr) == 0) if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_BOTH, uwVolume, *AudioFreq_ptr) == 0)*/ if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_BOTH, uwVolume, *AudioFreq_ptr) == 0) { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_GREEN); BSP_LCD_DisplayStringAt(0, LINE(6), (uint8_t *)" AUDIO CODEC OK ", CENTER_MODE); } else { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, LINE(6), (uint8_t *)" AUDIO CODEC FAIL ", CENTER_MODE); BSP_LCD_DisplayStringAt(0, LINE(7), (uint8_t *)" Try to reset board ", CENTER_MODE); } /* Start playing the file from a circular buffer, once the DMA is enabled, it is always in running state. Application has to fill the buffer with the audio data using Transfer complete and/or half transfer complete interrupts callbacks (DISCOVERY_AUDIO_TransferComplete_CallBack() or DISCOVERY_AUDIO_HalfTransfer_CallBack()... */ AUDIO_Play_Start((uint32_t *)AUDIO_SRC_FILE_ADDRESS, (uint32_t)AUDIO_FILE_SIZE); /* Display the state on the screen */ BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_BLUE); BSP_LCD_DisplayStringAt(0, LINE(8), (uint8_t *)" PLAYING... ", CENTER_MODE); sprintf((char*)FreqStr, " VOL: %3lu ", uwVolume); BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)FreqStr, CENTER_MODE); sprintf((char*)FreqStr, " FREQ: %6lu ", *AudioFreq_ptr); BSP_LCD_DisplayStringAt(0, LINE(10), (uint8_t *)FreqStr, CENTER_MODE); BSP_LCD_SetFont(&Font16); BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize() - 40, (uint8_t *)"Hear nothing ? Have you copied the audio file with STM-LINK UTILITY ?", CENTER_MODE); if(ts_status == TS_OK) { /* Set touchscreen in Interrupt mode and program EXTI accordingly on falling edge of TS_INT pin */ ts_status = BSP_TS_ITConfig(); BSP_TEST_APPLI_ASSERT(ts_status != TS_OK); Touchscreen_DrawBackground_Circle_Buttons(16); } BSP_LCD_SetFont(&Font20); /* draw play triangle */ BSP_LCD_SetTextColor(LCD_COLOR_GREEN); BSP_LCD_FillPolygon(Points2, 3); /* IMPORTANT: AUDIO_Play_Process() is called by the SysTick Handler, as it should be called within a periodic process */ /* Infinite loop */ while (1) { BSP_LCD_SetBackColor(LCD_COLOR_WHITE); BSP_LCD_SetTextColor(LCD_COLOR_BLUE); /* Get the TouchScreen State */ ts_action = (TS_ActionTypeDef) TouchScreen_GetTouchPosition(); switch (ts_action) { case TS_ACT_VOLUME_UP: /* Increase volume by 5% */ if (uwVolume < 95) uwVolume += 5; else uwVolume = 100; sprintf((char*)FreqStr, " VOL: %3lu ", uwVolume); BSP_AUDIO_OUT_SetVolume(uwVolume); BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)FreqStr, CENTER_MODE); break; case TS_ACT_VOLUME_DOWN: /* Decrease volume by 5% */ if (uwVolume > 5) uwVolume -= 5; else uwVolume = 0; sprintf((char*)FreqStr, " VOL: %3lu ", uwVolume); BSP_AUDIO_OUT_SetVolume(uwVolume); BSP_LCD_DisplayStringAt(0, LINE(9), (uint8_t *)FreqStr, CENTER_MODE); break; case TS_ACT_FREQ_DOWN: /*Decrease Frequency */ if (*AudioFreq_ptr != 8000) { AudioFreq_ptr--; sprintf((char*)FreqStr, " FREQ: %6lu ", *AudioFreq_ptr); BSP_AUDIO_OUT_Pause(); BSP_AUDIO_OUT_SetFrequency(*AudioFreq_ptr); BSP_AUDIO_OUT_Resume(); BSP_AUDIO_OUT_SetVolume(uwVolume); } BSP_LCD_DisplayStringAt(0, LINE(10), (uint8_t *)FreqStr, CENTER_MODE); break; case TS_ACT_FREQ_UP: /* Increase Frequency */ if (*AudioFreq_ptr != 96000) { AudioFreq_ptr++; sprintf((char*)FreqStr, " FREQ: %6lu ", *AudioFreq_ptr); BSP_AUDIO_OUT_Pause(); BSP_AUDIO_OUT_SetFrequency(*AudioFreq_ptr); BSP_AUDIO_OUT_Resume(); BSP_AUDIO_OUT_SetVolume(uwVolume); } BSP_LCD_DisplayStringAt(0, LINE(10), (uint8_t *)FreqStr, CENTER_MODE); break; case TS_ACT_PAUSE: /* Set Pause / Resume */ if (uwPauseEnabledStatus == 1) { /* Pause is enabled, call Resume */ BSP_AUDIO_OUT_Resume(); uwPauseEnabledStatus = 0; BSP_LCD_DisplayStringAt(0, LINE(8), (uint8_t *)" PLAYING... ", CENTER_MODE); BSP_LCD_SetTextColor(LCD_COLOR_WHITE); BSP_LCD_FillPolygon(Points2, 3); BSP_LCD_SetTextColor(LCD_COLOR_BLACK); BSP_LCD_FillRect(100, 140, 25 , 80); BSP_LCD_FillRect(140, 140, 25 , 80); } else { /* Pause the playback */ BSP_AUDIO_OUT_Pause(); uwPauseEnabledStatus = 1; BSP_LCD_DisplayStringAt(0, LINE(8), (uint8_t *)" PAUSE ... ", CENTER_MODE); BSP_LCD_SetTextColor(LCD_COLOR_WHITE); BSP_LCD_FillRect(100, 140, 80 , 80); BSP_LCD_SetTextColor(LCD_COLOR_GREEN); BSP_LCD_FillPolygon(Points2, 3); } HAL_Delay(200); break; default: break; } /* Toggle LED4 */ BSP_LED_Toggle(LED4); /* Insert 100 ms delay */ HAL_Delay(100); if (CheckForUserInput() > 0) { /* Set LED4 */ BSP_LED_On(LED4); BSP_AUDIO_OUT_Stop(CODEC_PDWN_SW); return; } } } /** * @brief Display Audio demo hint * @param None * @retval None */ static void AudioPlay_SetHint(void) { /* Clear the LCD */ BSP_LCD_Clear(LCD_COLOR_WHITE); /* Set Audio Demo description */ BSP_LCD_SetTextColor(LCD_COLOR_BLUE); BSP_LCD_FillRect(0, 0, BSP_LCD_GetXSize(), 90); BSP_LCD_SetTextColor(LCD_COLOR_WHITE); BSP_LCD_SetBackColor(LCD_COLOR_BLUE); BSP_LCD_SetFont(&Font24); BSP_LCD_DisplayStringAt(0, 0, (uint8_t *)"AUDIO EXAMPLE", CENTER_MODE); BSP_LCD_SetFont(&Font12); BSP_LCD_DisplayStringAt(0, 30, (uint8_t *)"Press User button for next menu ", CENTER_MODE); BSP_LCD_DisplayStringAt(0, 45, (uint8_t *)"Use touch screen +/- to change Volume ", CENTER_MODE); BSP_LCD_DisplayStringAt(0, 60, (uint8_t *)"Use touch screen +/- to change Frequency ", CENTER_MODE); BSP_LCD_DisplayStringAt(0, 75, (uint8_t *)"Touch upper part of the screen to Pause/Resume ", CENTER_MODE); /* Set the LCD Text Color */ BSP_LCD_SetTextColor(LCD_COLOR_BLUE); BSP_LCD_DrawRect(10, 100, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize() - 110); BSP_LCD_DrawRect(11, 101, BSP_LCD_GetXSize() - 22, BSP_LCD_GetYSize() - 112); } /** * @brief Starts Audio streaming. * @param None * @retval Audio error */ AUDIO_ErrorTypeDef AUDIO_Play_Start(uint32_t *psrc_address, uint32_t file_size) { uint32_t bytesread; buffer_ctl.state = BUFFER_OFFSET_NONE; buffer_ctl.AudioFileSize = file_size; buffer_ctl.SrcAddress = psrc_address; bytesread = GetData( (void *)psrc_address, 0, &buffer_ctl.buff[0], AUDIO_BUFFER_SIZE); if(bytesread > 0) { BSP_AUDIO_OUT_Play((uint16_t *)&buffer_ctl.buff[0], AUDIO_BUFFER_SIZE); audio_state = AUDIO_STATE_PLAYING; buffer_ctl.fptr = bytesread; return AUDIO_ERROR_NONE; } return AUDIO_ERROR_IO; } /** * @brief Manages Audio process. * @param None * @retval Audio error */ uint8_t AUDIO_Play_Process(void) { uint32_t bytesread; AUDIO_ErrorTypeDef error_state = AUDIO_ERROR_NONE; switch(audio_state) { case AUDIO_STATE_PLAYING: if(buffer_ctl.fptr >= buffer_ctl.AudioFileSize) { /* Play audio sample again ... */ buffer_ctl.fptr = 0; error_state = AUDIO_ERROR_EOF; } /* 1st half buffer played; so fill it and continue playing from bottom*/ if(buffer_ctl.state == BUFFER_OFFSET_HALF) { bytesread = GetData((void *)buffer_ctl.SrcAddress, buffer_ctl.fptr, &buffer_ctl.buff[0], AUDIO_BUFFER_SIZE /2); if( bytesread >0) { buffer_ctl.state = BUFFER_OFFSET_NONE; buffer_ctl.fptr += bytesread; } } /* 2nd half buffer played; so fill it and continue playing from top */ if(buffer_ctl.state == BUFFER_OFFSET_FULL) { bytesread = GetData((void *)buffer_ctl.SrcAddress, buffer_ctl.fptr, &buffer_ctl.buff[AUDIO_BUFFER_SIZE /2], AUDIO_BUFFER_SIZE /2); if( bytesread > 0) { buffer_ctl.state = BUFFER_OFFSET_NONE; buffer_ctl.fptr += bytesread; } } break; default: error_state = AUDIO_ERROR_NOTREADY; break; } return (uint8_t) error_state; } /** * @brief Gets Data from storage unit. * @param None * @retval None */ static uint32_t GetData(void *pdata, uint32_t offset, uint8_t *pbuf, uint32_t NbrOfData) { uint8_t *lptr = pdata; uint32_t ReadDataNbr; ReadDataNbr = 0; while(((offset + ReadDataNbr) < buffer_ctl.AudioFileSize) && (ReadDataNbr < NbrOfData)) { pbuf[ReadDataNbr]= lptr [offset + ReadDataNbr]; ReadDataNbr++; } return ReadDataNbr; } /*------------------------------------------------------------------------------ Callbacks implementation: the callbacks API are defined __weak in the stm32469i_discovery_audio.c file and their implementation should be done the user code if they are needed. Below some examples of callback implementations. ----------------------------------------------------------------------------*/ /** * @brief Manages the full Transfer complete event. * @param None * @retval None */ void BSP_AUDIO_OUT_TransferComplete_CallBack(void) { if(audio_state == AUDIO_STATE_PLAYING) { /* allows AUDIO_Play_Process() to refill 2nd part of the buffer */ buffer_ctl.state = BUFFER_OFFSET_FULL; } } /** * @brief Manages the DMA Half Transfer complete event. * @param None * @retval None */ void BSP_AUDIO_OUT_HalfTransfer_CallBack(void) { if(audio_state == AUDIO_STATE_PLAYING) { /* allows AUDIO_Play_Process() to refill 1st part of the buffer */ buffer_ctl.state = BUFFER_OFFSET_HALF; } } /** * @brief Manages the DMA FIFO error event. * @param None * @retval None */ void BSP_AUDIO_OUT_Error_CallBack(void) { /* Display message on the LCD screen */ BSP_LCD_SetBackColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, LINE(14), (uint8_t *)" DMA ERROR ", CENTER_MODE); BSP_LCD_SetBackColor(LCD_COLOR_WHITE); /* Stop the program with an infinite loop */ while (BSP_PB_GetState(BUTTON_USER) != PB_RESET) { return; } /* could also generate a system reset to recover from the error */ /* .... */ } /** * @} */ /** * @} */ /************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/