mirror of
https://github.com/STMicroelectronics/STM32CubeF3.git
synced 2025-04-28 13:48:53 +08:00
462 lines
15 KiB
C
462 lines
15 KiB
C
/**
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******************************************************************************
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* @file I2S/I2S_Audio/Src/main.c
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* @author MCD Application Team
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* @brief Main program body
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******************************************************************************
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* @attention
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*
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* Copyright (c) 2016 STMicroelectronics.
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* All rights reserved.
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*
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* This software is licensed under terms that can be found in the LICENSE file
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* in the root directory of this software component.
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* If no LICENSE file comes with this software, it is provided AS-IS.
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*
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******************************************************************************
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*/
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/* Includes ------------------------------------------------------------------*/
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#include "main.h"
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/** @addtogroup STM32F3xx_HAL_Examples
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* @{
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*/
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/** @addtogroup I2S_Audio
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* @{
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*/
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/* Private typedef -----------------------------------------------------------*/
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/* Private define ------------------------------------------------------------*/
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#define MESSAGE1 " STM32F373xx "
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#define MESSAGE2 " Device running on "
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#define MESSAGE3 " STM32373C-EVAL "
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extern const uint16_t AUDIO_SAMPLE[];
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/* Audio file size and start address are defined here since the Audio file is
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stored in Flash memory as a constant table of 16-bit data */
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#define AUDIO_START_OFFSET_ADDRESS 44 /* Offset relative to audio file header size */
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#define AUDIO_FILE_SIZE 99112 /* Audio file size in 16-bit sample */
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#define AUDIO_FILE_ADDRESS AUDIO_SAMPLE /* Audio file address */
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/* Private macro -------------------------------------------------------------*/
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/* Private variables ---------------------------------------------------------*/
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__IO uint32_t uwCommand = AUDIO_PAUSE;
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__IO uint32_t uwVolume = 70;
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uint32_t AudioTotalSize = 0xFFFF; /* This variable holds the total size of the audio file */
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uint32_t AudioRemSize = 0xFFFF; /* This variable holds the remaining data in audio file */
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uint16_t* CurrentPos; /* This variable holds the current position address of audio data */
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/* LCD display can't be used at the same time in background loop and thru an
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interruption handling (non re-entering API). Therefore variable uwInterruptIgnore
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is used to ignore interrupts handling processing when the LCD is being updated
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in the background loop. Basically, this means that pushing the joystick buttons
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at that time has no effect. */
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uint32_t uwInterruptIgnore = 0;
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/* Variable used to indicate when it is required to erase the additional information
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which is sometimes indicated on the LCD line 9. */
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uint32_t uwEraseLCDLine9 = 0;
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/* Private function prototypes -----------------------------------------------*/
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static void SystemClock_Config(void);
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/* Private functions ---------------------------------------------------------*/
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/**
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* @brief Main program
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* @param None
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* @retval None
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*/
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int main(void)
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{
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/* STM32F3xx HAL library initialization:
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- Configure the Flash prefetch
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- Systick timer is configured by default as source of time base, but user
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can eventually implement his proper time base source (a general purpose
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timer for example or other time source), keeping in mind that Time base
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duration should be kept 1ms since PPP_TIMEOUT_VALUEs are defined and
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handled in milliseconds basis.
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- Set NVIC Group Priority to 4
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- Low Level Initialization
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*/
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HAL_Init();
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/* Configure the system clock to 72 Mhz */
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SystemClock_Config();
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/* Initialize LEDs, Key Button, LCD available on EVAL board *****************/
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BSP_LED_Init(LED1);
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BSP_LED_Init(LED2);
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BSP_LED_Init(LED3);
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BSP_LED_Init(LED4);
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/* Initialize the Key Push button.
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Key button is used for Pause/Resume,
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checked in polling mode.
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*/
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BSP_PB_Init(BUTTON_KEY, BUTTON_MODE_GPIO);
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/* Initialize the LCD */
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BSP_LCD_Init();
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/* Display message on EVAL LCD **********************************************/
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/* Clear the LCD */
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BSP_LCD_Clear(LCD_COLOR_BLUE);
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/* Set the LCD Back Color */
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BSP_LCD_SetBackColor(LCD_COLOR_BLUE);
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/* Set the LCD Text Color */
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BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
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BSP_LCD_DisplayStringAtLine(0, (uint8_t *)MESSAGE1);
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BSP_LCD_DisplayStringAtLine(1, (uint8_t *)MESSAGE2);
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BSP_LCD_DisplayStringAtLine(2, (uint8_t *)MESSAGE3);
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/* Turn on LEDs available on EVAL *******************************************/
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BSP_LED_On(LED1);
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BSP_LED_On(LED2);
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BSP_LED_On(LED3);
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BSP_LED_On(LED4);
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/* Initialize the Audio codec and all related peripherals (I2S, I2C, IOExpander, IOs...) */
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if(BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_AUTO, uwVolume, I2S_AUDIOFREQ_8K) == 0)
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{
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BSP_LCD_DisplayStringAtLine(3, (uint8_t *)"====================");
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BSP_LCD_DisplayStringAtLine(4, (uint8_t *)"Key : Play/Pause ");
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BSP_LCD_DisplayStringAtLine(5, (uint8_t *)"Up : Vol+ ");
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BSP_LCD_DisplayStringAtLine(6, (uint8_t *)"Down : Vol- ");
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BSP_LCD_DisplayStringAtLine(7, (uint8_t *)"====================");
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BSP_LCD_DisplayStringAtLine(8, (uint8_t *)" AUDIO CODEC OK ");
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}
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else
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{
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BSP_LCD_DisplayStringAtLine(4, (uint8_t *)" AUDIO CODEC FAIL ");
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BSP_LCD_DisplayStringAtLine(5, (uint8_t *)" Try to reset board ");
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}
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/*
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Normal mode description:
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Start playing the audio file (using DMA channel).
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Using this mode, the application can run other tasks in parallel since
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the DMA is handling the Audio Transfer instead of the CPU.
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The only task remaining for the CPU will be the management of the DMA
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Transfer Complete interrupt or the Half Transfer Complete interrupt in
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order to load again the buffer and to calculate the remaining data.
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Circular mode description:
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Start playing the file from a circular buffer, once the DMA is enabled it
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always run. User has to fill periodically the buffer with the audio data
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using Transfer complete and/or half transfer complete interrupts callbacks
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(EVAL_AUDIO_TransferComplete_CallBack() or EVAL_AUDIO_HalfTransfer_CallBack()...
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In this case the audio data file is smaller than the DMA max buffer
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size 65535 so there is no need to load buffer continuously or manage the
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transfer complete or Half transfer interrupts callbacks. */
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/* Set the total number of data to be played (count in half-word) */
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/* Mono channel here, in case of stereo, AudioTotalSize should have been
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divided by half */
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AudioTotalSize = (AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS);
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/* Set the current audio pointer position */
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CurrentPos = (uint16_t*)(AUDIO_FILE_ADDRESS + AUDIO_START_OFFSET_ADDRESS);
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/* Update the remaining number of data to be played */
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AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);
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/* Start the audio player */
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BSP_AUDIO_OUT_Play((uint16_t*)CurrentPos, (uint32_t)(AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS));
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/* Display the state on the screen */
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BSP_LCD_DisplayStringAtLine(8, (uint8_t *)" PLAYING ");
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/* Configure JOY STICK in interrupt mode
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Up Button for Volume High
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Down Button for Volume Low
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*/
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BSP_JOY_Init(JOY_MODE_EXTI);
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/* Infinite loop */
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while (1)
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{
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/* Check on the Pause/Resume button */
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if(BSP_PB_GetState(BUTTON_KEY) == RESET)
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{
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/* Wait to avoid rebound */
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while (BSP_PB_GetState(BUTTON_KEY) == RESET);
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if(uwCommand == AUDIO_PAUSE)
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{
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BSP_AUDIO_OUT_Pause();
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/* Display the current state of the player */
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uwInterruptIgnore = 1;
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BSP_LCD_DisplayStringAtLine(8, (uint8_t *)" PAUSED ");
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uwInterruptIgnore = 0;
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/* Next time Resume command should be processed */
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uwCommand = AUDIO_RESUME;
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}
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else
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{
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BSP_AUDIO_OUT_Resume();
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/* Display the current state of the player */
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uwInterruptIgnore = 1;
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BSP_LCD_DisplayStringAtLine(8, (uint8_t *)" PLAYING ");
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uwInterruptIgnore = 0;
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/* Next time Pause command should be processed */
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uwCommand = AUDIO_PAUSE;
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}
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}
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/* Toggle LED3 */
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BSP_LED_Toggle(LED3);
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/* Insert 100 ms delay */
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HAL_Delay(100);
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/* Toggle LED2 */
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BSP_LED_Toggle(LED2);
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/* Insert 100 ms delay */
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HAL_Delay(100);
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/* Erase volume change or player state information if required */
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if (uwEraseLCDLine9 == 1)
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{
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/* Insert 400 ms additional delay*/
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HAL_Delay(400);
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uwInterruptIgnore = 1;
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BSP_LCD_DisplayStringAtLine(9, (uint8_t *)" ");
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uwInterruptIgnore = 0;
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uwEraseLCDLine9 = 0;
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}
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}
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}
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/**
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* @brief System Clock Configuration
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* The system Clock is configured as follow :
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* System Clock source = PLL (HSE)
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* SYSCLK(Hz) = 72000000
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* HCLK(Hz) = 72000000
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* AHB Prescaler = 1
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* APB1 Prescaler = 2
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* APB2 Prescaler = 1
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* HSE Frequency(Hz) = 8000000
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* HSE PREDIV = 1
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* PLLMUL = 9
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* Flash Latency(WS) = 2
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* @param None
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* @retval None
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*/
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static void SystemClock_Config(void)
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{
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RCC_ClkInitTypeDef RCC_ClkInitStruct;
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RCC_OscInitTypeDef RCC_OscInitStruct;
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#ifdef USE_FULL_ASSERT
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uint32_t ret = HAL_OK;
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#endif /* USE_FULL_ASSERT */
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/* Enable HSE Oscillator and activate PLL with HSE as source */
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RCC_OscInitStruct.OscillatorType = RCC_OSCILLATORTYPE_HSE;
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RCC_OscInitStruct.HSEState = RCC_HSE_ON;
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RCC_OscInitStruct.HSEPredivValue = RCC_HSE_PREDIV_DIV1;
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RCC_OscInitStruct.PLL.PLLState = RCC_PLL_ON;
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RCC_OscInitStruct.PLL.PLLSource = RCC_PLLSOURCE_HSE;
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RCC_OscInitStruct.PLL.PLLMUL = RCC_PLL_MUL9;
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#ifdef USE_FULL_ASSERT
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ret = HAL_RCC_OscConfig(&RCC_OscInitStruct);
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if(ret != HAL_OK)
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{
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assert_failed((uint8_t *)__FILE__, __LINE__);
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}
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#else
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HAL_RCC_OscConfig(&RCC_OscInitStruct);
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#endif /* USE_FULL_ASSERT */
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/* Select PLL as system clock source and configure the HCLK, PCLK1 and PCLK2
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clocks dividers */
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RCC_ClkInitStruct.ClockType = (RCC_CLOCKTYPE_SYSCLK | RCC_CLOCKTYPE_HCLK | RCC_CLOCKTYPE_PCLK1 | RCC_CLOCKTYPE_PCLK2);
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RCC_ClkInitStruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
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RCC_ClkInitStruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
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RCC_ClkInitStruct.APB1CLKDivider = RCC_HCLK_DIV2;
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RCC_ClkInitStruct.APB2CLKDivider = RCC_HCLK_DIV1;
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#ifdef USE_FULL_ASSERT
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ret = HAL_RCC_ClockConfig(&RCC_ClkInitStruct, FLASH_LATENCY_2);
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if(ret != HAL_OK)
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{
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assert_failed((uint8_t *)__FILE__, __LINE__);
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}
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#else
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HAL_RCC_ClockConfig(&RCC_ClkInitStruct, FLASH_LATENCY_2);
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#endif /* USE_FULL_ASSERT */
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}
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/*------------------------------------------------------------------------------
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Callbacks implementation:
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the callbacks API are defined __weak in the stm32303c_eval_audio.c file
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and their implementation should be done the user code if they are needed.
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Below some examples of callback implementations.
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----------------------------------------------------------------------------*/
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/**
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* @brief Manages the full Transfer complete event.
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* @param None
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* @retval None
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*/
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void BSP_AUDIO_OUT_TransferComplete_CallBack(void)
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{
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/* Calculate the remaining audio data in the file and the new size
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for the DMA transfer. If the Audio files size is less than the DMA max
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data transfer size, so there is no calculation to be done, just restart
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from the beginning of the file ... */
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/* Check if the end of file has been reached */
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if(AudioRemSize > 0)
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{
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/* Replay from the current position */
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BSP_AUDIO_OUT_ChangeBuffer((uint16_t*)CurrentPos, DMA_MAX(AudioRemSize));
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/* Update the current pointer position */
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CurrentPos += DMA_MAX(AudioRemSize);
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/* Update the remaining number of data to be played */
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AudioRemSize -= DMA_MAX(AudioRemSize);
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}
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else
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{
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/* Set the current audio pointer position */
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CurrentPos = (uint16_t*)(AUDIO_FILE_ADDRESS + AUDIO_START_OFFSET_ADDRESS);
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/* Replay from the beginning */
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BSP_AUDIO_OUT_Play((uint16_t*)CurrentPos, (uint32_t)(AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS));
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/* Update the remaining number of data to be played */
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AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);
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/* Update the current audio pointer position */
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CurrentPos += DMA_MAX(AudioTotalSize);
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}
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}
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/**
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* @brief Manages the DMA Half Transfer complete event.
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* @param None
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* @retval None
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*/
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void BSP_AUDIO_OUT_HalfTransfer_CallBack(void)
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{
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/* Generally this interrupt routine is used to load the buffer when
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a streaming scheme is used: When first Half buffer is already transferred load
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the new data to the first half of buffer while DMA is transferring data from
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the second half. And when Transfer complete occurs, load the second half of
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the buffer while the DMA is transferring from the first half ... */
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/*
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...........
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*/
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}
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/**
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* @brief Manages the DMA FIFO error event.
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* @param None
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* @retval None
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*/
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void BSP_AUDIO_OUT_Error_CallBack(void)
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{
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/* Display message on the LCD screen */
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BSP_LCD_SetBackColor(LCD_COLOR_RED);
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BSP_LCD_DisplayStringAtLine(8, (uint8_t *)" DMA ERROR ");
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/* Stop the program with an infinite loop */
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while (1)
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{}
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/* could also generate a system reset to recover from the error */
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/* .... */
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}
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/**
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* @brief EXTI line detection callbacks.
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* EXTI interruptions are triggered by volume change requests
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* @param GPIO_Pin: Specifies the pins connected EXTI line
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* @retval None
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*/
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void HAL_GPIO_EXTI_Callback(uint16_t GPIO_Pin)
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{
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/* if LCD is not being updated ... */
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if (uwInterruptIgnore != 1)
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{
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if(HAL_GPIO_ReadPin(UP_JOY_GPIO_PORT, UP_JOY_PIN) != GPIO_PIN_RESET)
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{
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/* additional information will be indicated on LCD line 9,
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will be erased after some delay */
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uwEraseLCDLine9 = 1;
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/* Increase volume by 5% */
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if (uwVolume < 95)
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uwVolume += 5;
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else
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uwVolume = 100;
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/* Apply the new volume to the codec */
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BSP_AUDIO_OUT_SetVolume(uwVolume);
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BSP_LCD_DisplayStringAtLine(9, (uint8_t *)" VOL: + ");
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}
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else if(HAL_GPIO_ReadPin(DOWN_JOY_GPIO_PORT, DOWN_JOY_PIN) != GPIO_PIN_RESET)
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{
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/* additional information will be indicated on LCD line 9,
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will be erased after some delay */
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uwEraseLCDLine9 = 1;
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/* Decrease volume by 5% */
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if (uwVolume > 5)
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uwVolume -= 5;
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else
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uwVolume = 0;
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/* Apply the new volume to the codec */
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BSP_AUDIO_OUT_SetVolume(uwVolume);
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BSP_LCD_DisplayStringAtLine(9, (uint8_t *)" VOL: - ");
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}
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} /* if (uwInterruptIgnore != 1) */
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}
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#ifdef USE_FULL_ASSERT
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/**
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* @brief Reports the name of the source file and the source line number
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* where the assert_param error has occurred.
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* @param file: pointer to the source file name
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* @param line: assert_param error line source number
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* @retval None
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*/
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void assert_failed(uint8_t* file, uint32_t line)
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{
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/* User can add his own implementation to report the file name and line number,
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ex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */
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/* Infinite loop */
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while (1)
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{
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}
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}
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#endif
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/**
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* @}
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*/
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/**
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* @}
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*/
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