2019-07-19 14:54:54 +01:00

609 lines
21 KiB
C

/**
******************************************************************************
* @file I2S/I2S_Audio/Src/main.c
* @author MCD Application Team
* @brief Main program body
******************************************************************************
* @attention
*
* <h2><center>&copy; Copyright (c) 2016 STMicroelectronics.
* All rights reserved.</center></h2>
*
* This software component is licensed by ST under BSD 3-Clause license,
* the "License"; You may not use this file except in compliance with the
* License. You may obtain a copy of the License at:
* opensource.org/licenses/BSD-3-Clause
*
******************************************************************************
*/
/* Includes ------------------------------------------------------------------*/
#include "main.h"
#include "stlogo.h"
/** @addtogroup STM32F1xx_HAL_Examples
* @{
*/
/** @addtogroup I2S_Audio
* @{
*/
/* Private typedef -----------------------------------------------------------*/
typedef struct
{
uint32_t ChunkID; /* 0 */
uint32_t FileSize; /* 4 */
uint32_t FileFormat; /* 8 */
uint32_t SubChunk1ID; /* 12 */
uint32_t SubChunk1Size; /* 16*/
uint16_t AudioFormat; /* 20 */
uint16_t NbrChannels; /* 22 */
uint32_t SampleRate; /* 24 */
uint32_t ByteRate; /* 28 */
uint16_t BlockAlign; /* 32 */
uint16_t BitPerSample; /* 34 */
uint32_t SubChunk2ID; /* 36 */
uint32_t SubChunk2Size; /* 40 */
}WAVE_FormatTypeDef;
/* Private define ------------------------------------------------------------*/
/* Audio file size and start offset address are defined here since the audio wave file is
stored in Flash memory as a constant table of 16-bit data
*/
#define AUDIO_FILE_SIZE 147500 /* Size of audio file */
#define AUDIO_START_OFFSET_ADDRESS 44 /* Offset relative to audio file header size */
#define AUDIO_FILE_ADDRESS 0x0800E300 /* Audio file address */
/* Private macro -------------------------------------------------------------*/
/* Private variables ---------------------------------------------------------*/
__IO uint32_t uwCommand = AUDIO_PAUSE;
__IO uint32_t uwVolume = 70;
uint8_t Volume_string[20] = {0};
uint32_t AudioTotalSize = 0xFFFF; /* This variable holds the total size of the audio file */
uint32_t AudioRemSize = 0xFFFF; /* This variable holds the remaining data in audio file */
uint16_t* CurrentPos; /* This variable holds the current position address of audio data */
/* Variable to indicate that push buttons will be used for switching between
Headphone and Speaker output modes. */
uint32_t uwSpHpSwitch = 0;
/* Private function prototypes -----------------------------------------------*/
void SystemClock_Config(void);
static void Display_ExampleDescription(void);
static void AudioPlay_SetHint(void);
static void AudioPlay_DisplayInfos(WAVE_FormatTypeDef * format);
static void Error_Handler(void);
/* Private functions ---------------------------------------------------------*/
/**
* @brief Main program.
* @param None
* @retval None
*/
int main(void)
{
WAVE_FormatTypeDef *waveformat = NULL;
/* STM32F107xC HAL library initialization:
- Configure the Flash prefetch
- Systick timer is configured by default as source of time base, but user
can eventually implement his proper time base source (a general purpose
timer for example or other time source), keeping in mind that Time base
duration should be kept 1ms since PPP_TIMEOUT_VALUEs are defined and
handled in milliseconds basis.
- Set NVIC Group Priority to 4
- Low Level Initialization
*/
HAL_Init();
/* Configure the system clock to 72 MHz */
SystemClock_Config();
/* Initialize the LEDs */
BSP_LED_Init(LED1);
BSP_LED_Init(LED2);
BSP_LED_Init(LED3);
BSP_LED_Init(LED4);
/*##-1- Initialize the Keys Push buttons and LCD #####################*/
/* Initialize the Push buttons */
/* KEY push button used for Pause/Resume */
BSP_PB_Init(BUTTON_KEY, BUTTON_MODE_GPIO);
/* WAKEUP push button used for Volume High or select headphone*/
BSP_PB_Init(BUTTON_WAKEUP, BUTTON_MODE_GPIO);
/* TAMPER push button used for Volume Low or select speaker*/
BSP_PB_Init(BUTTON_TAMPER, BUTTON_MODE_GPIO);
/* Initialize the LCD */
BSP_LCD_Init();
/*##-2- Display welcome messages on LCD ####################################*/
Display_ExampleDescription();
/* Wait for Key push-button press before starting the Example */
while (BSP_PB_GetState(BUTTON_KEY) != GPIO_PIN_RESET)
{
}
/* Wait for Key push-button release before starting the Example */
while (BSP_PB_GetState(BUTTON_KEY) != GPIO_PIN_SET)
{
}
/*##-3- Display Example Template ###########################################*/
AudioPlay_SetHint();
/*##-4- Turn on LEDs available on STM3210C-EVAL RevC Eval board ###################*/
BSP_LED_On(LED1);
BSP_LED_On(LED2);
BSP_LED_On(LED3);
BSP_LED_On(LED4);
/* Retrieve Wave Sample rate */
waveformat = (WAVE_FormatTypeDef*)AUDIO_FILE_ADDRESS;
/* Initialize the Audio codec and all related peripherals (I2S, I2C, IOs...) */
if (BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_AUTO, uwVolume, waveformat->SampleRate) != AUDIO_OK)
{
/* Initialization Error */
BSP_LCD_SetTextColor(LCD_COLOR_RED);
BSP_LCD_DisplayStringAt(0, 116, (uint8_t*)"Initialization problem", CENTER_MODE);
Error_Handler();
}
else
{
BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
BSP_LCD_SetFont(&Font12);
BSP_LCD_DisplayStringAt(20, 100, (uint8_t *)"Audio Codec Ready", LEFT_MODE);
}
/*##-5- Display information related to control and Playback state #*/
AudioPlay_DisplayInfos(waveformat);
/*##-6- Start AUDIO playback #####################################*/
/*
Normal mode description:
Start playing the audio file (using DMA).
Using this mode, the application can run other tasks in parallel since
the DMA is handling the Audio Transfer instead of the CPU.
The only task remaining for the CPU will be the management of the DMA
Transfer Complete interrupt or the Half Transfer Complete interrupt in
order to load again the buffer and to calculate the remaining data.
Circular mode description:
Start playing the file from a circular buffer, once the DMA is enabled it
always run. User has to fill periodically the buffer with the audio data
using Transfer complete and/or half transfer complete interrupts callbacks
(BSP_AUDIO_OUT_TransferComplete_CallBack() or BSP_AUDIO_OUT_HalfTransfer_CallBack()...
In this case the audio data file is smaller than the DMA max buffer
size 65535 so there is no need to load buffer continuously or manage the
transfer complete or Half transfer interrupts callbacks.
*/
/* Set the total number of data to be played (count in half-word) */
AudioTotalSize = (AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS)/(waveformat->NbrChannels);
/* Set the current audio pointer position */
CurrentPos = (uint16_t*)(AUDIO_FILE_ADDRESS + AUDIO_START_OFFSET_ADDRESS);
/* Start the audio player */
BSP_AUDIO_OUT_Play((uint16_t*)CurrentPos, (uint32_t)(AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS));
/* Update the remaining number of data to be played */
AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);
/* Update the current audio pointer position */
CurrentPos += DMA_MAX(AudioTotalSize);
/* Display the state on the screen */
BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback on-going", CENTER_MODE);
BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
/* Infinite loop */
while(1)
{
/* Check on the Pause/Resume button */
if (BSP_PB_GetState(BUTTON_KEY) == GPIO_PIN_RESET)
{
/* Wait to avoid rebound */
while(BSP_PB_GetState(BUTTON_KEY) == GPIO_PIN_RESET);
if(uwCommand == AUDIO_PAUSE)
{
BSP_AUDIO_OUT_Pause();
/* Display the current state of the player */
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback paused ", CENTER_MODE);
BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
/* Next time Resume command should be processed */
uwCommand = AUDIO_RESUME;
/* Push buttons will be used to switch between Speaker and Headphone modes */
uwSpHpSwitch = 1;
}
else
{
BSP_AUDIO_OUT_Resume();
/* Display the current state of the player */
BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback on-going", CENTER_MODE);
BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
/* Next time Pause command should be processed */
uwCommand = AUDIO_PAUSE;
/* Push buttons will be used to control volume level */
uwSpHpSwitch = 0;
}
}
/* Check on the Volume Low button */
if (BSP_PB_GetState(BUTTON_WAKEUP) == GPIO_PIN_SET)
{
/* Check if the current state is paused (push buttons are used for volume control or for
speaker/headphone mode switching) */
if (uwSpHpSwitch)
{
/* Set output to Speaker */
BSP_AUDIO_OUT_SetOutputMode(OUTPUT_DEVICE_SPEAKER);
/* Display the current state of the player */
BSP_LCD_DisplayStringAt(0, 150, (uint8_t *)" SPEAKER ", CENTER_MODE);
}
else
{
/* Wait to avoid rebound */
while (BSP_PB_GetState(BUTTON_WAKEUP) == GPIO_PIN_SET);
/* Decrease volume by 5% */
if (uwVolume > 5)
{
uwVolume -= 5;
}
else
{
uwVolume = 0;
}
/* Apply the new volume to the codec */
BSP_AUDIO_OUT_SetVolume(uwVolume);
sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
}
}
/* Check on the Volume High button */
if (BSP_PB_GetState(BUTTON_TAMPER) == GPIO_PIN_RESET)
{
/* Check if the current state is paused (push buttons are used for volume control or for
speaker/headphone mode switching) */
if (uwSpHpSwitch)
{
/* Set output to Headphone */
BSP_AUDIO_OUT_SetOutputMode(OUTPUT_DEVICE_HEADPHONE);
/* Display the current state of the player */
BSP_LCD_DisplayStringAt(0, 150, (uint8_t *)"HEADPHONE", CENTER_MODE);
}
else
{
/* Wait to avoid rebound */
while (BSP_PB_GetState(BUTTON_TAMPER) == GPIO_PIN_RESET);
/* Increase volume by 5% */
if (uwVolume < 95)
{
uwVolume += 5;
}
else
{
uwVolume = 100;
}
/* Apply the new volume to the codec */
BSP_AUDIO_OUT_SetVolume(uwVolume);
sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
}
}
/* Toggle LED3 */
BSP_LED_Toggle(LED3);
/* Insert 100 ms delay */
HAL_Delay(100);
/* Toggle LED2 */
BSP_LED_Toggle(LED2);
/* Insert 100 ms delay */
HAL_Delay(100);
}
}
/**
* @brief System Clock Configuration
* The system Clock is configured as follow :
* System Clock source = PLL (HSE)
* SYSCLK(Hz) = 72000000
* HCLK(Hz) = 72000000
* AHB Prescaler = 1
* APB1 Prescaler = 2
* APB2 Prescaler = 1
* HSE Frequency(Hz) = 25000000
* HSE PREDIV1 = 5
* HSE PREDIV2 = 5
* PLL2MUL = 8
* Flash Latency(WS) = 2
* @param None
* @retval None
*/
void SystemClock_Config(void)
{
RCC_ClkInitTypeDef clkinitstruct = {0};
RCC_OscInitTypeDef oscinitstruct = {0};
/* Configure PLLs ------------------------------------------------------*/
/* PLL2 configuration: PLL2CLK = (HSE / HSEPrediv2Value) * PLL2MUL = (25 / 5) * 8 = 40 MHz */
/* PREDIV1 configuration: PREDIV1CLK = PLL2CLK / HSEPredivValue = 40 / 5 = 8 MHz */
/* PLL configuration: PLLCLK = PREDIV1CLK * PLLMUL = 8 * 9 = 72 MHz */
/* Enable HSE Oscillator and activate PLL with HSE as source */
oscinitstruct.OscillatorType = RCC_OSCILLATORTYPE_HSE;
oscinitstruct.HSEState = RCC_HSE_ON;
oscinitstruct.HSEPredivValue = RCC_HSE_PREDIV_DIV5;
oscinitstruct.Prediv1Source = RCC_PREDIV1_SOURCE_PLL2;
oscinitstruct.PLL.PLLState = RCC_PLL_ON;
oscinitstruct.PLL.PLLSource = RCC_PLLSOURCE_HSE;
oscinitstruct.PLL.PLLMUL = RCC_PLL_MUL9;
oscinitstruct.PLL2.PLL2State = RCC_PLL2_ON;
oscinitstruct.PLL2.PLL2MUL = RCC_PLL2_MUL8;
oscinitstruct.PLL2.HSEPrediv2Value = RCC_HSE_PREDIV2_DIV5;
if (HAL_RCC_OscConfig(&oscinitstruct)!= HAL_OK)
{
/* Initialization Error */
while(1);
}
/* Select PLL as system clock source and configure the HCLK, PCLK1 and PCLK2
clocks dividers */
clkinitstruct.ClockType = (RCC_CLOCKTYPE_SYSCLK | RCC_CLOCKTYPE_HCLK | RCC_CLOCKTYPE_PCLK1 | RCC_CLOCKTYPE_PCLK2);
clkinitstruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
clkinitstruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
clkinitstruct.APB2CLKDivider = RCC_HCLK_DIV1;
clkinitstruct.APB1CLKDivider = RCC_HCLK_DIV2;
if (HAL_RCC_ClockConfig(&clkinitstruct, FLASH_LATENCY_2)!= HAL_OK)
{
/* Initialization Error */
while(1);
}
}
/**
* @brief Display main example message
* @param None
* @retval None
*/
static void Display_ExampleDescription(void)
{
BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
/* Clear the LCD */
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_Clear(LCD_COLOR_WHITE);
/* Set the LCD Text Color */
BSP_LCD_SetTextColor(LCD_COLOR_DARKBLUE);
/* Display LCD messages */
BSP_LCD_DisplayStringAt(0, 10, (uint8_t *)"STM32F107xC", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, 35, (uint8_t *)"Example", CENTER_MODE);
/* Draw Bitmap */
BSP_LCD_DrawBitmap((BSP_LCD_GetXSize() - 80)/2, 65, (uint8_t *)stlogo);
BSP_LCD_SetFont(&Font12);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 20, (uint8_t *)"Copyright (c) STMicroelectronics 2016", CENTER_MODE);
BSP_LCD_SetFont(&Font16);
BSP_LCD_SetTextColor(LCD_COLOR_DARKBLUE);
BSP_LCD_FillRect(0, BSP_LCD_GetYSize()/2 + 15, BSP_LCD_GetXSize(), 60);
BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
BSP_LCD_SetBackColor(LCD_COLOR_DARKBLUE);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 15, (uint8_t *)"Press Key push-button", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 30, (uint8_t *)"to start :", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 45, (uint8_t *)"AUDIO playback Example", CENTER_MODE);
}
/**
* @brief Display AUDIO Playback Demo Hint
* @param None
* @retval None
*/
static void AudioPlay_SetHint(void)
{
/* Clear the LCD */
BSP_LCD_Clear(LCD_COLOR_WHITE);
/* Set LCD Demo description */
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_FillRect(0, 0, BSP_LCD_GetXSize(), 80);
BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
BSP_LCD_SetBackColor(LCD_COLOR_BLUE);
BSP_LCD_SetFont(&Font24);
BSP_LCD_DisplayStringAt(0, 0, (uint8_t*)"AUDIO Playback", CENTER_MODE);
BSP_LCD_SetFont(&Font12);
BSP_LCD_DisplayStringAt(0, 30, (uint8_t*)"This example provides basic", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, 45, (uint8_t*)"implementation of audio features", CENTER_MODE);
BSP_LCD_DisplayStringAt(0, 60, (uint8_t*)"through the I2S peripheral ", CENTER_MODE);
/* Set the LCD Text Color */
BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
BSP_LCD_DrawRect(10, 90, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize()- 100);
BSP_LCD_DrawRect(11, 91, BSP_LCD_GetXSize() - 22, BSP_LCD_GetYSize()- 102);
/* Prepare LCD to display */
BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
BSP_LCD_FillRect(12, 92, BSP_LCD_GetXSize() - 24, BSP_LCD_GetYSize()- 104);
BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
}
/**
* @brief Display audio file and control information
* @param format : structure containing informations of the audio file
* @retval None
*/
static void AudioPlay_DisplayInfos(WAVE_FormatTypeDef * format)
{
uint8_t string[50] = {0};
BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
sprintf((char *) string, "Sampling frequency : %lu Hz", format->SampleRate);
BSP_LCD_DisplayStringAt(20, 115, string, LEFT_MODE);
if (format->NbrChannels == 2)
{
sprintf((char *) string, "Format : %d bits stereo", format->BitPerSample);
BSP_LCD_DisplayStringAt(20, 130, string, LEFT_MODE);
}
else if (format->NbrChannels == 1)
{
sprintf((char *) string, "Format : %d bits mono", format->BitPerSample);
BSP_LCD_DisplayStringAt(20, 130, string, LEFT_MODE);
}
sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
BSP_LCD_DisplayStringAt(20, 200, (uint8_t *)"KEY: Pause/Resume playback", LEFT_MODE);
BSP_LCD_DisplayStringAt(20, 215, (uint8_t *)"WAKEUP/TAMPER: Volume or Speaker/Headset", LEFT_MODE);
}
/*------------------------------------------------------------------------------
Callbacks implementation:
the callbacks API are defined __weak in the stm3210c_eval_audio.c file
and their implementation should be done the user code if they are needed.
Below some examples of callback implementations.
----------------------------------------------------------------------------*/
/**
* @brief Manages the full Transfer complete event.
* @param None
* @retval None
*/
void BSP_AUDIO_OUT_TransferComplete_CallBack(void)
{
/* Calculate the remaining audio data in the file and the new size
for the DMA transfer. If the Audio files size is less than the DMA max
data transfer size, so there is no calculation to be done, just restart
from the beginning of the file ... */
/* Check if the end of file has been reached */
if(AudioRemSize > 0)
{
/* Replay from the current position */
BSP_AUDIO_OUT_ChangeBuffer((uint16_t*)CurrentPos, DMA_MAX(AudioRemSize));
/* Update the current pointer position */
CurrentPos += DMA_MAX(AudioRemSize);
/* Update the remaining number of data to be played */
AudioRemSize -= DMA_MAX(AudioRemSize);
}
else
{
/* Set the current audio pointer position */
CurrentPos = (uint16_t*)(AUDIO_FILE_ADDRESS + AUDIO_START_OFFSET_ADDRESS);
/* Replay from the beginning */
BSP_AUDIO_OUT_Play((uint16_t*)CurrentPos, (uint32_t)(AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS));
/* Update the remaining number of data to be played */
AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);
/* Update the current audio pointer position */
CurrentPos += DMA_MAX(AudioTotalSize);
}
}
/**
* @brief Manages the DMA Half Transfer complete event.
* @param None
* @retval None
*/
void BSP_AUDIO_OUT_HalfTransfer_CallBack(void)
{
/* Generally this interrupt routine is used to load the buffer when
a streaming scheme is used: When first Half buffer is already transferred load
the new data to the first half of buffer while DMA is transferring data from
the second half. And when Transfer complete occurs, load the second half of
the buffer while the DMA is transferring from the first half ... */
/*
...........
*/
}
/**
* @brief Manages the DMA FIFO error event.
* @param None
* @retval None
*/
void BSP_AUDIO_OUT_Error_CallBack(void)
{
/* Display message on the LCD screen */
BSP_LCD_SetTextColor(LCD_COLOR_RED);
BSP_LCD_DisplayStringAtLine(8, (uint8_t *)" DMA ERROR ");
/* Stop the program with an infinite loop */
while (1)
{
}
/* could also generate a system reset to recover from the error */
/* .... */
}
/**
* @brief This function is executed in case of error occurrence.
* @param None
* @retval None
*/
static void Error_Handler(void)
{
/* Stop the program with an infinite loop */
while(1)
{
}
/* could also generate a system reset to recover from the error */
/* .... */
}
#ifdef USE_FULL_ASSERT
/**
* @brief Reports the name of the source file and the source line number
* where the assert_param error has occurred.
* @param file: pointer to the source file name
* @param line: assert_param error line source number
* @retval None
*/
void assert_failed(uint8_t *file, uint32_t line)
{
/* User can add his own implementation to report the file name and line number,
ex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */
/* Infinite loop */
while (1)
{
}
}
#endif
/**
* @}
*/
/**
* @}
*/
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/