mirror of
https://github.com/STMicroelectronics/STM32CubeF1.git
synced 2025-05-01 22:18:06 +08:00
609 lines
21 KiB
C
609 lines
21 KiB
C
/**
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******************************************************************************
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* @file I2S/I2S_Audio/Src/main.c
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* @author MCD Application Team
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* @brief Main program body
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******************************************************************************
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* @attention
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*
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* <h2><center>© Copyright (c) 2016 STMicroelectronics.
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* All rights reserved.</center></h2>
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*
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* This software component is licensed by ST under BSD 3-Clause license,
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* the "License"; You may not use this file except in compliance with the
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* License. You may obtain a copy of the License at:
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* opensource.org/licenses/BSD-3-Clause
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*
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******************************************************************************
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*/
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/* Includes ------------------------------------------------------------------*/
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#include "main.h"
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#include "stlogo.h"
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/** @addtogroup STM32F1xx_HAL_Examples
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* @{
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*/
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/** @addtogroup I2S_Audio
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* @{
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*/
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/* Private typedef -----------------------------------------------------------*/
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typedef struct
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{
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uint32_t ChunkID; /* 0 */
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uint32_t FileSize; /* 4 */
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uint32_t FileFormat; /* 8 */
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uint32_t SubChunk1ID; /* 12 */
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uint32_t SubChunk1Size; /* 16*/
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uint16_t AudioFormat; /* 20 */
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uint16_t NbrChannels; /* 22 */
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uint32_t SampleRate; /* 24 */
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uint32_t ByteRate; /* 28 */
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uint16_t BlockAlign; /* 32 */
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uint16_t BitPerSample; /* 34 */
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uint32_t SubChunk2ID; /* 36 */
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uint32_t SubChunk2Size; /* 40 */
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}WAVE_FormatTypeDef;
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/* Private define ------------------------------------------------------------*/
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/* Audio file size and start offset address are defined here since the audio wave file is
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stored in Flash memory as a constant table of 16-bit data
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*/
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#define AUDIO_FILE_SIZE 147500 /* Size of audio file */
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#define AUDIO_START_OFFSET_ADDRESS 44 /* Offset relative to audio file header size */
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#define AUDIO_FILE_ADDRESS 0x0800E300 /* Audio file address */
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/* Private macro -------------------------------------------------------------*/
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/* Private variables ---------------------------------------------------------*/
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__IO uint32_t uwCommand = AUDIO_PAUSE;
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__IO uint32_t uwVolume = 70;
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uint8_t Volume_string[20] = {0};
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uint32_t AudioTotalSize = 0xFFFF; /* This variable holds the total size of the audio file */
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uint32_t AudioRemSize = 0xFFFF; /* This variable holds the remaining data in audio file */
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uint16_t* CurrentPos; /* This variable holds the current position address of audio data */
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/* Variable to indicate that push buttons will be used for switching between
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Headphone and Speaker output modes. */
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uint32_t uwSpHpSwitch = 0;
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/* Private function prototypes -----------------------------------------------*/
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void SystemClock_Config(void);
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static void Display_ExampleDescription(void);
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static void AudioPlay_SetHint(void);
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static void AudioPlay_DisplayInfos(WAVE_FormatTypeDef * format);
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static void Error_Handler(void);
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/* Private functions ---------------------------------------------------------*/
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/**
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* @brief Main program.
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* @param None
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* @retval None
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*/
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int main(void)
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{
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WAVE_FormatTypeDef *waveformat = NULL;
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/* STM32F107xC HAL library initialization:
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- Configure the Flash prefetch
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- Systick timer is configured by default as source of time base, but user
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can eventually implement his proper time base source (a general purpose
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timer for example or other time source), keeping in mind that Time base
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duration should be kept 1ms since PPP_TIMEOUT_VALUEs are defined and
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handled in milliseconds basis.
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- Set NVIC Group Priority to 4
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- Low Level Initialization
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*/
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HAL_Init();
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/* Configure the system clock to 72 MHz */
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SystemClock_Config();
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/* Initialize the LEDs */
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BSP_LED_Init(LED1);
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BSP_LED_Init(LED2);
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BSP_LED_Init(LED3);
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BSP_LED_Init(LED4);
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/*##-1- Initialize the Keys Push buttons and LCD #####################*/
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/* Initialize the Push buttons */
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/* KEY push button used for Pause/Resume */
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BSP_PB_Init(BUTTON_KEY, BUTTON_MODE_GPIO);
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/* WAKEUP push button used for Volume High or select headphone*/
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BSP_PB_Init(BUTTON_WAKEUP, BUTTON_MODE_GPIO);
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/* TAMPER push button used for Volume Low or select speaker*/
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BSP_PB_Init(BUTTON_TAMPER, BUTTON_MODE_GPIO);
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/* Initialize the LCD */
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BSP_LCD_Init();
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/*##-2- Display welcome messages on LCD ####################################*/
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Display_ExampleDescription();
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/* Wait for Key push-button press before starting the Example */
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while (BSP_PB_GetState(BUTTON_KEY) != GPIO_PIN_RESET)
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{
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}
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/* Wait for Key push-button release before starting the Example */
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while (BSP_PB_GetState(BUTTON_KEY) != GPIO_PIN_SET)
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{
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}
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/*##-3- Display Example Template ###########################################*/
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AudioPlay_SetHint();
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/*##-4- Turn on LEDs available on STM3210C-EVAL RevC Eval board ###################*/
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BSP_LED_On(LED1);
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BSP_LED_On(LED2);
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BSP_LED_On(LED3);
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BSP_LED_On(LED4);
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/* Retrieve Wave Sample rate */
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waveformat = (WAVE_FormatTypeDef*)AUDIO_FILE_ADDRESS;
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/* Initialize the Audio codec and all related peripherals (I2S, I2C, IOs...) */
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if (BSP_AUDIO_OUT_Init(OUTPUT_DEVICE_AUTO, uwVolume, waveformat->SampleRate) != AUDIO_OK)
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{
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/* Initialization Error */
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BSP_LCD_SetTextColor(LCD_COLOR_RED);
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BSP_LCD_DisplayStringAt(0, 116, (uint8_t*)"Initialization problem", CENTER_MODE);
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Error_Handler();
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}
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else
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{
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BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
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BSP_LCD_SetFont(&Font12);
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BSP_LCD_DisplayStringAt(20, 100, (uint8_t *)"Audio Codec Ready", LEFT_MODE);
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}
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/*##-5- Display information related to control and Playback state #*/
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AudioPlay_DisplayInfos(waveformat);
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/*##-6- Start AUDIO playback #####################################*/
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/*
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Normal mode description:
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Start playing the audio file (using DMA).
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Using this mode, the application can run other tasks in parallel since
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the DMA is handling the Audio Transfer instead of the CPU.
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The only task remaining for the CPU will be the management of the DMA
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Transfer Complete interrupt or the Half Transfer Complete interrupt in
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order to load again the buffer and to calculate the remaining data.
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Circular mode description:
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Start playing the file from a circular buffer, once the DMA is enabled it
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always run. User has to fill periodically the buffer with the audio data
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using Transfer complete and/or half transfer complete interrupts callbacks
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(BSP_AUDIO_OUT_TransferComplete_CallBack() or BSP_AUDIO_OUT_HalfTransfer_CallBack()...
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In this case the audio data file is smaller than the DMA max buffer
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size 65535 so there is no need to load buffer continuously or manage the
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transfer complete or Half transfer interrupts callbacks.
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*/
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/* Set the total number of data to be played (count in half-word) */
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AudioTotalSize = (AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS)/(waveformat->NbrChannels);
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/* Set the current audio pointer position */
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CurrentPos = (uint16_t*)(AUDIO_FILE_ADDRESS + AUDIO_START_OFFSET_ADDRESS);
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/* Start the audio player */
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BSP_AUDIO_OUT_Play((uint16_t*)CurrentPos, (uint32_t)(AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS));
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/* Update the remaining number of data to be played */
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AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);
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/* Update the current audio pointer position */
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CurrentPos += DMA_MAX(AudioTotalSize);
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/* Display the state on the screen */
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BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
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BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback on-going", CENTER_MODE);
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BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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/* Infinite loop */
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while(1)
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{
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/* Check on the Pause/Resume button */
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if (BSP_PB_GetState(BUTTON_KEY) == GPIO_PIN_RESET)
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{
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/* Wait to avoid rebound */
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while(BSP_PB_GetState(BUTTON_KEY) == GPIO_PIN_RESET);
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if(uwCommand == AUDIO_PAUSE)
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{
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BSP_AUDIO_OUT_Pause();
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/* Display the current state of the player */
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BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
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BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback paused ", CENTER_MODE);
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BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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/* Next time Resume command should be processed */
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uwCommand = AUDIO_RESUME;
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/* Push buttons will be used to switch between Speaker and Headphone modes */
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uwSpHpSwitch = 1;
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}
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else
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{
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BSP_AUDIO_OUT_Resume();
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/* Display the current state of the player */
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BSP_LCD_SetTextColor(LCD_COLOR_GREEN);
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BSP_LCD_DisplayStringAt(0, 160, (uint8_t *)"Playback on-going", CENTER_MODE);
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BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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/* Next time Pause command should be processed */
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uwCommand = AUDIO_PAUSE;
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/* Push buttons will be used to control volume level */
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uwSpHpSwitch = 0;
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}
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}
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/* Check on the Volume Low button */
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if (BSP_PB_GetState(BUTTON_WAKEUP) == GPIO_PIN_SET)
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{
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/* Check if the current state is paused (push buttons are used for volume control or for
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speaker/headphone mode switching) */
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if (uwSpHpSwitch)
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{
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/* Set output to Speaker */
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BSP_AUDIO_OUT_SetOutputMode(OUTPUT_DEVICE_SPEAKER);
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/* Display the current state of the player */
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BSP_LCD_DisplayStringAt(0, 150, (uint8_t *)" SPEAKER ", CENTER_MODE);
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}
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else
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{
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/* Wait to avoid rebound */
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while (BSP_PB_GetState(BUTTON_WAKEUP) == GPIO_PIN_SET);
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/* Decrease volume by 5% */
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if (uwVolume > 5)
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{
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uwVolume -= 5;
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}
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else
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{
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uwVolume = 0;
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}
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/* Apply the new volume to the codec */
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BSP_AUDIO_OUT_SetVolume(uwVolume);
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sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
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BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
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}
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}
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/* Check on the Volume High button */
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if (BSP_PB_GetState(BUTTON_TAMPER) == GPIO_PIN_RESET)
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{
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/* Check if the current state is paused (push buttons are used for volume control or for
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speaker/headphone mode switching) */
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if (uwSpHpSwitch)
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{
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/* Set output to Headphone */
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BSP_AUDIO_OUT_SetOutputMode(OUTPUT_DEVICE_HEADPHONE);
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/* Display the current state of the player */
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BSP_LCD_DisplayStringAt(0, 150, (uint8_t *)"HEADPHONE", CENTER_MODE);
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}
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else
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{
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/* Wait to avoid rebound */
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while (BSP_PB_GetState(BUTTON_TAMPER) == GPIO_PIN_RESET);
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/* Increase volume by 5% */
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if (uwVolume < 95)
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{
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uwVolume += 5;
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}
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else
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{
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uwVolume = 100;
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}
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/* Apply the new volume to the codec */
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BSP_AUDIO_OUT_SetVolume(uwVolume);
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sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
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BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
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}
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}
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/* Toggle LED3 */
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BSP_LED_Toggle(LED3);
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/* Insert 100 ms delay */
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HAL_Delay(100);
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/* Toggle LED2 */
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BSP_LED_Toggle(LED2);
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/* Insert 100 ms delay */
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HAL_Delay(100);
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}
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}
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/**
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* @brief System Clock Configuration
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* The system Clock is configured as follow :
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* System Clock source = PLL (HSE)
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* SYSCLK(Hz) = 72000000
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* HCLK(Hz) = 72000000
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* AHB Prescaler = 1
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* APB1 Prescaler = 2
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* APB2 Prescaler = 1
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* HSE Frequency(Hz) = 25000000
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* HSE PREDIV1 = 5
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* HSE PREDIV2 = 5
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* PLL2MUL = 8
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* Flash Latency(WS) = 2
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* @param None
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* @retval None
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*/
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void SystemClock_Config(void)
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{
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RCC_ClkInitTypeDef clkinitstruct = {0};
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RCC_OscInitTypeDef oscinitstruct = {0};
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/* Configure PLLs ------------------------------------------------------*/
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/* PLL2 configuration: PLL2CLK = (HSE / HSEPrediv2Value) * PLL2MUL = (25 / 5) * 8 = 40 MHz */
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/* PREDIV1 configuration: PREDIV1CLK = PLL2CLK / HSEPredivValue = 40 / 5 = 8 MHz */
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/* PLL configuration: PLLCLK = PREDIV1CLK * PLLMUL = 8 * 9 = 72 MHz */
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/* Enable HSE Oscillator and activate PLL with HSE as source */
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oscinitstruct.OscillatorType = RCC_OSCILLATORTYPE_HSE;
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oscinitstruct.HSEState = RCC_HSE_ON;
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oscinitstruct.HSEPredivValue = RCC_HSE_PREDIV_DIV5;
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oscinitstruct.Prediv1Source = RCC_PREDIV1_SOURCE_PLL2;
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oscinitstruct.PLL.PLLState = RCC_PLL_ON;
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oscinitstruct.PLL.PLLSource = RCC_PLLSOURCE_HSE;
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oscinitstruct.PLL.PLLMUL = RCC_PLL_MUL9;
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oscinitstruct.PLL2.PLL2State = RCC_PLL2_ON;
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oscinitstruct.PLL2.PLL2MUL = RCC_PLL2_MUL8;
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oscinitstruct.PLL2.HSEPrediv2Value = RCC_HSE_PREDIV2_DIV5;
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if (HAL_RCC_OscConfig(&oscinitstruct)!= HAL_OK)
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{
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/* Initialization Error */
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while(1);
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}
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/* Select PLL as system clock source and configure the HCLK, PCLK1 and PCLK2
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clocks dividers */
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clkinitstruct.ClockType = (RCC_CLOCKTYPE_SYSCLK | RCC_CLOCKTYPE_HCLK | RCC_CLOCKTYPE_PCLK1 | RCC_CLOCKTYPE_PCLK2);
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clkinitstruct.SYSCLKSource = RCC_SYSCLKSOURCE_PLLCLK;
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clkinitstruct.AHBCLKDivider = RCC_SYSCLK_DIV1;
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clkinitstruct.APB2CLKDivider = RCC_HCLK_DIV1;
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clkinitstruct.APB1CLKDivider = RCC_HCLK_DIV2;
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if (HAL_RCC_ClockConfig(&clkinitstruct, FLASH_LATENCY_2)!= HAL_OK)
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{
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/* Initialization Error */
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while(1);
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}
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}
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/**
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* @brief Display main example message
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* @param None
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* @retval None
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*/
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static void Display_ExampleDescription(void)
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{
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BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
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/* Clear the LCD */
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BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
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BSP_LCD_Clear(LCD_COLOR_WHITE);
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/* Set the LCD Text Color */
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BSP_LCD_SetTextColor(LCD_COLOR_DARKBLUE);
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/* Display LCD messages */
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BSP_LCD_DisplayStringAt(0, 10, (uint8_t *)"STM32F107xC", CENTER_MODE);
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BSP_LCD_DisplayStringAt(0, 35, (uint8_t *)"Example", CENTER_MODE);
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/* Draw Bitmap */
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BSP_LCD_DrawBitmap((BSP_LCD_GetXSize() - 80)/2, 65, (uint8_t *)stlogo);
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BSP_LCD_SetFont(&Font12);
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BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()- 20, (uint8_t *)"Copyright (c) STMicroelectronics 2016", CENTER_MODE);
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BSP_LCD_SetFont(&Font16);
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BSP_LCD_SetTextColor(LCD_COLOR_DARKBLUE);
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BSP_LCD_FillRect(0, BSP_LCD_GetYSize()/2 + 15, BSP_LCD_GetXSize(), 60);
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BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
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BSP_LCD_SetBackColor(LCD_COLOR_DARKBLUE);
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BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 15, (uint8_t *)"Press Key push-button", CENTER_MODE);
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BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 30, (uint8_t *)"to start :", CENTER_MODE);
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BSP_LCD_DisplayStringAt(0, BSP_LCD_GetYSize()/2 + 45, (uint8_t *)"AUDIO playback Example", CENTER_MODE);
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}
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/**
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* @brief Display AUDIO Playback Demo Hint
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* @param None
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* @retval None
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*/
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static void AudioPlay_SetHint(void)
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{
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/* Clear the LCD */
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BSP_LCD_Clear(LCD_COLOR_WHITE);
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/* Set LCD Demo description */
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BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
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BSP_LCD_FillRect(0, 0, BSP_LCD_GetXSize(), 80);
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BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
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BSP_LCD_SetBackColor(LCD_COLOR_BLUE);
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BSP_LCD_SetFont(&Font24);
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BSP_LCD_DisplayStringAt(0, 0, (uint8_t*)"AUDIO Playback", CENTER_MODE);
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BSP_LCD_SetFont(&Font12);
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BSP_LCD_DisplayStringAt(0, 30, (uint8_t*)"This example provides basic", CENTER_MODE);
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BSP_LCD_DisplayStringAt(0, 45, (uint8_t*)"implementation of audio features", CENTER_MODE);
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BSP_LCD_DisplayStringAt(0, 60, (uint8_t*)"through the I2S peripheral ", CENTER_MODE);
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/* Set the LCD Text Color */
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BSP_LCD_SetTextColor(LCD_COLOR_BLUE);
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BSP_LCD_DrawRect(10, 90, BSP_LCD_GetXSize() - 20, BSP_LCD_GetYSize()- 100);
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BSP_LCD_DrawRect(11, 91, BSP_LCD_GetXSize() - 22, BSP_LCD_GetYSize()- 102);
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/* Prepare LCD to display */
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BSP_LCD_SetBackColor(LCD_COLOR_WHITE);
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BSP_LCD_SetTextColor(LCD_COLOR_WHITE);
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BSP_LCD_FillRect(12, 92, BSP_LCD_GetXSize() - 24, BSP_LCD_GetYSize()- 104);
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BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
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}
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/**
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* @brief Display audio file and control information
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* @param format : structure containing informations of the audio file
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* @retval None
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*/
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static void AudioPlay_DisplayInfos(WAVE_FormatTypeDef * format)
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{
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uint8_t string[50] = {0};
|
|
|
|
BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
|
|
|
|
sprintf((char *) string, "Sampling frequency : %lu Hz", format->SampleRate);
|
|
BSP_LCD_DisplayStringAt(20, 115, string, LEFT_MODE);
|
|
|
|
if (format->NbrChannels == 2)
|
|
{
|
|
sprintf((char *) string, "Format : %d bits stereo", format->BitPerSample);
|
|
BSP_LCD_DisplayStringAt(20, 130, string, LEFT_MODE);
|
|
}
|
|
else if (format->NbrChannels == 1)
|
|
{
|
|
sprintf((char *) string, "Format : %d bits mono", format->BitPerSample);
|
|
BSP_LCD_DisplayStringAt(20, 130, string, LEFT_MODE);
|
|
}
|
|
|
|
sprintf((char *) Volume_string, " Volume : %lu%% ", uwVolume);
|
|
BSP_LCD_DisplayStringAt(6, BSP_LCD_GetYSize()-60, Volume_string, RIGHT_MODE);
|
|
BSP_LCD_DisplayStringAt(20, 200, (uint8_t *)"KEY: Pause/Resume playback", LEFT_MODE);
|
|
BSP_LCD_DisplayStringAt(20, 215, (uint8_t *)"WAKEUP/TAMPER: Volume or Speaker/Headset", LEFT_MODE);
|
|
}
|
|
|
|
/*------------------------------------------------------------------------------
|
|
Callbacks implementation:
|
|
the callbacks API are defined __weak in the stm3210c_eval_audio.c file
|
|
and their implementation should be done the user code if they are needed.
|
|
Below some examples of callback implementations.
|
|
----------------------------------------------------------------------------*/
|
|
/**
|
|
* @brief Manages the full Transfer complete event.
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
void BSP_AUDIO_OUT_TransferComplete_CallBack(void)
|
|
{
|
|
/* Calculate the remaining audio data in the file and the new size
|
|
for the DMA transfer. If the Audio files size is less than the DMA max
|
|
data transfer size, so there is no calculation to be done, just restart
|
|
from the beginning of the file ... */
|
|
/* Check if the end of file has been reached */
|
|
if(AudioRemSize > 0)
|
|
{
|
|
/* Replay from the current position */
|
|
BSP_AUDIO_OUT_ChangeBuffer((uint16_t*)CurrentPos, DMA_MAX(AudioRemSize));
|
|
|
|
/* Update the current pointer position */
|
|
CurrentPos += DMA_MAX(AudioRemSize);
|
|
|
|
/* Update the remaining number of data to be played */
|
|
AudioRemSize -= DMA_MAX(AudioRemSize);
|
|
}
|
|
else
|
|
{
|
|
/* Set the current audio pointer position */
|
|
CurrentPos = (uint16_t*)(AUDIO_FILE_ADDRESS + AUDIO_START_OFFSET_ADDRESS);
|
|
/* Replay from the beginning */
|
|
BSP_AUDIO_OUT_Play((uint16_t*)CurrentPos, (uint32_t)(AUDIO_FILE_SIZE - AUDIO_START_OFFSET_ADDRESS));
|
|
/* Update the remaining number of data to be played */
|
|
AudioRemSize = AudioTotalSize - DMA_MAX(AudioTotalSize);
|
|
/* Update the current audio pointer position */
|
|
CurrentPos += DMA_MAX(AudioTotalSize);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @brief Manages the DMA Half Transfer complete event.
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
void BSP_AUDIO_OUT_HalfTransfer_CallBack(void)
|
|
{
|
|
/* Generally this interrupt routine is used to load the buffer when
|
|
a streaming scheme is used: When first Half buffer is already transferred load
|
|
the new data to the first half of buffer while DMA is transferring data from
|
|
the second half. And when Transfer complete occurs, load the second half of
|
|
the buffer while the DMA is transferring from the first half ... */
|
|
/*
|
|
...........
|
|
*/
|
|
}
|
|
|
|
/**
|
|
* @brief Manages the DMA FIFO error event.
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
void BSP_AUDIO_OUT_Error_CallBack(void)
|
|
{
|
|
/* Display message on the LCD screen */
|
|
BSP_LCD_SetTextColor(LCD_COLOR_RED);
|
|
BSP_LCD_DisplayStringAtLine(8, (uint8_t *)" DMA ERROR ");
|
|
|
|
/* Stop the program with an infinite loop */
|
|
while (1)
|
|
{
|
|
}
|
|
|
|
/* could also generate a system reset to recover from the error */
|
|
/* .... */
|
|
}
|
|
|
|
/**
|
|
* @brief This function is executed in case of error occurrence.
|
|
* @param None
|
|
* @retval None
|
|
*/
|
|
static void Error_Handler(void)
|
|
{
|
|
/* Stop the program with an infinite loop */
|
|
while(1)
|
|
{
|
|
}
|
|
|
|
/* could also generate a system reset to recover from the error */
|
|
/* .... */
|
|
}
|
|
|
|
#ifdef USE_FULL_ASSERT
|
|
/**
|
|
* @brief Reports the name of the source file and the source line number
|
|
* where the assert_param error has occurred.
|
|
* @param file: pointer to the source file name
|
|
* @param line: assert_param error line source number
|
|
* @retval None
|
|
*/
|
|
void assert_failed(uint8_t *file, uint32_t line)
|
|
{
|
|
/* User can add his own implementation to report the file name and line number,
|
|
ex: printf("Wrong parameters value: file %s on line %d\r\n", file, line) */
|
|
|
|
/* Infinite loop */
|
|
while (1)
|
|
{
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* @}
|
|
*/
|
|
|
|
/**
|
|
* @}
|
|
*/
|
|
|
|
/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
|