Annotations support for rectangle and ellipses with appearance stream in annotator.

This commit is contained in:
Gunnsteinn Hall 2017-04-12 21:37:20 +00:00
parent 3297004174
commit 89b36f338b
8 changed files with 400 additions and 31 deletions

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@ -1,3 +1,8 @@
/*
* This file is subject to the terms and conditions defined in
* file 'LICENSE.md', which is part of this source code package.
*/
package annotator
import (
@ -126,4 +131,50 @@ func CreateRectangleAnnotation(rectDef RectangleAnnotationDef) (*pdf.PdfAnnotati
}
type CircleAnnotationDef struct {
X float64
Y float64
Width float64
Height float64
FillEnabled bool // Show fill?
FillColor *pdf.PdfColorDeviceRGB
BorderEnabled bool // Show border?
BorderWidth float64
BorderColor *pdf.PdfColorDeviceRGB
Opacity float64 // Alpha value (0-1).
}
// Creates a circle/ellipse annotation object with appearance stream that can be added to page PDF annotations.
func CreateCircleAnnotation(circDef CircleAnnotationDef) (*pdf.PdfAnnotation, error) {
circAnnotation := pdf.NewPdfAnnotationCircle()
if circDef.BorderEnabled {
r, g, b := circDef.BorderColor.R(), circDef.BorderColor.G(), circDef.BorderColor.B()
circAnnotation.C = pdfcore.MakeArrayFromFloats([]float64{r, g, b})
bs := pdf.NewBorderStyle()
bs.SetBorderWidth(circDef.BorderWidth)
circAnnotation.BS = bs.ToPdfObject()
}
if circDef.FillEnabled {
r, g, b := circDef.FillColor.R(), circDef.FillColor.G(), circDef.FillColor.B()
circAnnotation.IC = pdfcore.MakeArrayFromFloats([]float64{r, g, b})
} else {
circAnnotation.IC = pdfcore.MakeArrayFromIntegers([]int{}) // No fill.
}
if circDef.Opacity < 1.0 {
circAnnotation.CA = pdfcore.MakeFloat(circDef.Opacity)
}
// Make the appearance stream (for uniform appearance).
apDict, bbox, err := makeCircleAnnotationAppearanceStream(circDef)
if err != nil {
return nil, err
}
circAnnotation.AP = apDict
circAnnotation.Rect = pdfcore.MakeArrayFromFloats([]float64{bbox.Llx, bbox.Lly, bbox.Urx, bbox.Ury})
return circAnnotation.PdfAnnotation, nil
}

137
pdf/annotator/circle.go Normal file
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@ -0,0 +1,137 @@
/*
* This file is subject to the terms and conditions defined in
* file 'LICENSE.md', which is part of this source code package.
*/
package annotator
import (
"github.com/unidoc/unidoc/common"
pdfcontent "github.com/unidoc/unidoc/pdf/contentstream"
"github.com/unidoc/unidoc/pdf/contentstream/draw"
pdfcore "github.com/unidoc/unidoc/pdf/core"
pdf "github.com/unidoc/unidoc/pdf/model"
)
// Make the bezier path with the content creator.
func drawBezierPathWithCreator(bpath draw.CubicBezierPath, creator *pdfcontent.ContentCreator) {
for idx, c := range bpath.Curves {
if idx == 0 {
creator.Add_m(c.P0.X, c.P0.Y)
}
creator.Add_c(c.P1.X, c.P1.Y, c.P2.X, c.P2.Y, c.P3.X, c.P3.Y)
}
}
func makeCircleAnnotationAppearanceStream(circDef CircleAnnotationDef) (*pdfcore.PdfObjectDictionary, *pdf.PdfRectangle, error) {
form := pdf.NewXObjectForm()
form.Resources = pdf.NewPdfPageResources()
gsName := ""
if circDef.Opacity < 1.0 {
// Create graphics state with right opacity.
gsState := &pdfcore.PdfObjectDictionary{}
gsState.Set("ca", pdfcore.MakeFloat(circDef.Opacity))
gsState.Set("CA", pdfcore.MakeFloat(circDef.Opacity))
err := form.Resources.AddExtGState("gs1", gsState)
if err != nil {
common.Log.Debug("Unable to add extgstate gs1")
return nil, nil, err
}
gsName = "gs1"
}
content, localBbox, globalBbox, err := drawPdfCircle(circDef, gsName)
if err != nil {
return nil, nil, err
}
err = form.SetContentStream(content, nil)
if err != nil {
return nil, nil, err
}
// Local bounding box for the XObject Form.
form.BBox = localBbox.ToPdfObject()
apDict := &pdfcore.PdfObjectDictionary{}
apDict.Set("N", form.ToPdfObject())
return apDict, globalBbox, nil
}
func drawPdfCircle(circDef CircleAnnotationDef, gsName string) ([]byte, *pdf.PdfRectangle, *pdf.PdfRectangle, error) {
xRad := circDef.Width / 2
yRad := circDef.Height / 2
if circDef.BorderEnabled {
xRad -= circDef.BorderWidth / 2
yRad -= circDef.BorderWidth / 2
}
magic := 0.551784
xMagic := xRad * magic
yMagic := yRad * magic
bpath := draw.NewCubicBezierPath()
bpath = bpath.AppendCurve(draw.NewCubicBezierCurve(-xRad, 0, -xRad, yMagic, -xMagic, yRad, 0, yRad))
bpath = bpath.AppendCurve(draw.NewCubicBezierCurve(0, yRad, xMagic, yRad, xRad, yMagic, xRad, 0))
bpath = bpath.AppendCurve(draw.NewCubicBezierCurve(xRad, 0, xRad, -yMagic, xMagic, -yRad, 0, -yRad))
bpath = bpath.AppendCurve(draw.NewCubicBezierCurve(0, -yRad, -xMagic, -yRad, -xRad, -yMagic, -xRad, 0))
bpath = bpath.Offset(xRad, yRad)
if circDef.BorderEnabled {
bpath = bpath.Offset(circDef.BorderWidth/2, circDef.BorderWidth/2)
}
creator := pdfcontent.NewContentCreator()
creator.Add_q()
if circDef.FillEnabled {
creator.Add_rg(circDef.FillColor.R(), circDef.FillColor.G(), circDef.FillColor.B())
}
if circDef.BorderEnabled {
creator.Add_RG(circDef.BorderColor.R(), circDef.BorderColor.G(), circDef.BorderColor.B())
creator.Add_w(circDef.BorderWidth)
}
if len(gsName) > 1 {
// If a graphics state is provided, use it. (Used for transparency settings here).
creator.Add_gs(pdfcore.PdfObjectName(gsName))
}
drawBezierPathWithCreator(bpath, creator)
creator.Add_B() // fill and stroke.
creator.Add_Q()
// Offsets (needed for placement of annotations bbox).
offX := circDef.X
offY := circDef.Y
// Get bounding box.
pathBbox := bpath.GetBoundingBox()
if circDef.BorderEnabled {
// Account for stroke width.
pathBbox.Height += circDef.BorderWidth
pathBbox.Width += circDef.BorderWidth
pathBbox.X -= circDef.BorderWidth / 2
pathBbox.Y -= circDef.BorderWidth / 2
}
// Bounding box - local coordinate system (without offset).
localBbox := &pdf.PdfRectangle{}
localBbox.Llx = pathBbox.X
localBbox.Lly = pathBbox.Y
localBbox.Urx = pathBbox.X + pathBbox.Width
localBbox.Ury = pathBbox.Y + pathBbox.Height
// Bounding box - global page coordinate system (with offset).
globalBbox := &pdf.PdfRectangle{}
globalBbox.Llx = offX + pathBbox.X
globalBbox.Lly = offY + pathBbox.Y
globalBbox.Urx = offX + pathBbox.X + pathBbox.Width
globalBbox.Ury = offY + pathBbox.Y + pathBbox.Height
return creator.Bytes(), localBbox, globalBbox, nil
}

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@ -1,3 +1,8 @@
/*
* This file is subject to the terms and conditions defined in
* file 'LICENSE.md', which is part of this source code package.
*/
package annotator
import (

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@ -1,3 +1,8 @@
/*
* This file is subject to the terms and conditions defined in
* file 'LICENSE.md', which is part of this source code package.
*/
package annotator
import (

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@ -0,0 +1,154 @@
/*
* This file is subject to the terms and conditions defined in
* file 'LICENSE.md', which is part of this source code package.
*/
package draw
import (
"math"
"github.com/unidoc/unidoc/pdf/model"
)
// Cubic bezier curves are defined by:
// R(t) = P0*(1-t)^3 + P1*3*t*(1-t)^2 + P2*3*t^2*(1-t) + P3*t^3
// where P0 is the current point, P1, P2 control points and P3 the final point.
type CubicBezierCurve struct {
P0 Point // Starting point.
P1 Point // Control point 1.
P2 Point // Control point 2.
P3 Point // Final point.
}
func NewCubicBezierCurve(x0, y0, x1, y1, x2, y2, x3, y3 float64) CubicBezierCurve {
curve := CubicBezierCurve{}
curve.P0 = NewPoint(x0, y0)
curve.P1 = NewPoint(x1, y1)
curve.P2 = NewPoint(x2, y2)
curve.P3 = NewPoint(x3, y3)
return curve
}
// Add X,Y offset to all points on a curve.
func (curve CubicBezierCurve) AddOffsetXY(offX, offY float64) CubicBezierCurve {
curve.P0.X += offX
curve.P1.X += offX
curve.P2.X += offX
curve.P3.X += offX
curve.P0.Y += offY
curve.P1.Y += offY
curve.P2.Y += offY
curve.P3.Y += offY
return curve
}
func (curve CubicBezierCurve) GetBounds() model.PdfRectangle {
minX := curve.P0.X
maxX := curve.P0.X
minY := curve.P0.Y
maxY := curve.P0.Y
// 1000 points.
for t := 0.0; t <= 1.0; t += 0.001 {
Rx := curve.P0.X*math.Pow(1-t, 3) +
curve.P1.X*3*t*math.Pow(1-t, 2) +
curve.P2.X*3*math.Pow(t, 2)*(1-t) +
curve.P3.X*math.Pow(t, 3)
Ry := curve.P0.Y*math.Pow(1-t, 3) +
curve.P1.Y*3*t*math.Pow(1-t, 2) +
curve.P2.Y*3*math.Pow(t, 2)*(1-t) +
curve.P3.Y*math.Pow(t, 3)
if Rx < minX {
minX = Rx
}
if Rx > maxX {
maxX = Rx
}
if Ry < minY {
minY = Ry
}
if Ry > maxY {
maxY = Ry
}
}
bounds := model.PdfRectangle{}
bounds.Llx = minX
bounds.Lly = minY
bounds.Urx = maxX
bounds.Ury = maxY
return bounds
}
type CubicBezierPath struct {
Curves []CubicBezierCurve
}
func NewCubicBezierPath() CubicBezierPath {
bpath := CubicBezierPath{}
bpath.Curves = []CubicBezierCurve{}
return bpath
}
func (this CubicBezierPath) AppendCurve(curve CubicBezierCurve) CubicBezierPath {
this.Curves = append(this.Curves, curve)
return this
}
func (bpath CubicBezierPath) Copy() CubicBezierPath {
bpathcopy := CubicBezierPath{}
bpathcopy.Curves = []CubicBezierCurve{}
for _, c := range bpath.Curves {
bpathcopy.Curves = append(bpathcopy.Curves, c)
}
return bpathcopy
}
func (bpath CubicBezierPath) Offset(offX, offY float64) CubicBezierPath {
for i, c := range bpath.Curves {
bpath.Curves[i] = c.AddOffsetXY(offX, offY)
}
return bpath
}
func (bpath CubicBezierPath) GetBoundingBox() Rectangle {
bbox := Rectangle{}
minX := 0.0
maxX := 0.0
minY := 0.0
maxY := 0.0
for idx, c := range bpath.Curves {
curveBounds := c.GetBounds()
if idx == 0 {
minX = curveBounds.Llx
maxX = curveBounds.Urx
minY = curveBounds.Lly
maxY = curveBounds.Ury
continue
}
if curveBounds.Llx < minX {
minX = curveBounds.Llx
}
if curveBounds.Urx > maxX {
maxX = curveBounds.Urx
}
if curveBounds.Lly < minY {
minY = curveBounds.Lly
}
if curveBounds.Ury > maxY {
maxY = curveBounds.Ury
}
}
bbox.X = minX
bbox.Y = minY
bbox.Width = maxX - minX
bbox.Height = maxY - minY
return bbox
}

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@ -1,29 +1,11 @@
/*
* This file is subject to the terms and conditions defined in
* file 'LICENSE.md', which is part of this source code package.
*/
package draw
import "fmt"
type Point struct {
X float64
Y float64
}
func (p Point) Add(dx, dy float64) Point {
p.X += dx
p.Y += dy
return p
}
// Add vector to a point.
func (this Point) AddVector(v Vector) Point {
this.X += v.Dx
this.Y += v.Dy
return this
}
func (p Point) String() string {
return fmt.Sprintf("(%.1f,%.1f)", p.X, p.Y)
}
// A path consists of straight line connections between each point defined in an array of points.
type Path struct {
Points []Point
}
@ -34,13 +16,6 @@ func NewPath() Path {
return path
}
func NewPoint(x, y float64) Point {
point := Point{}
point.X = x
point.Y = y
return point
}
func (this Path) AppendPoint(point Point) Path {
this.Points = append(this.Points, point)
return this

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@ -0,0 +1,37 @@
/*
* This file is subject to the terms and conditions defined in
* file 'LICENSE.md', which is part of this source code package.
*/
package draw
import "fmt"
type Point struct {
X float64
Y float64
}
func NewPoint(x, y float64) Point {
point := Point{}
point.X = x
point.Y = y
return point
}
func (p Point) Add(dx, dy float64) Point {
p.X += dx
p.Y += dy
return p
}
// Add vector to a point.
func (this Point) AddVector(v Vector) Point {
this.X += v.Dx
this.Y += v.Dy
return this
}
func (p Point) String() string {
return fmt.Sprintf("(%.1f,%.1f)", p.X, p.Y)
}

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@ -1,3 +1,8 @@
/*
* This file is subject to the terms and conditions defined in
* file 'LICENSE.md', which is part of this source code package.
*/
package draw
import "math"