// Copyright 2017 Baliance. All rights reserved. // // Use of this source code is governed by the terms of the Affero GNU General // Public License version 3.0 as published by the Free Software Foundation and // appearing in the file LICENSE included in the packaging of this file. A // commercial license can be purchased by contacting sales@baliance.com. package presentationml import ( "encoding/xml" "fmt" "log" "strconv" "baliance.com/gooxml/schema/schemas.openxmlformats.org/drawingml" ) type CT_TransitionStartSoundAction struct { // Loop Sound LoopAttr *bool // Sound Snd *drawingml.CT_EmbeddedWAVAudioFile } func NewCT_TransitionStartSoundAction() *CT_TransitionStartSoundAction { ret := &CT_TransitionStartSoundAction{} ret.Snd = drawingml.NewCT_EmbeddedWAVAudioFile() return ret } func (m *CT_TransitionStartSoundAction) MarshalXML(e *xml.Encoder, start xml.StartElement) error { if m == nil { return nil } if m.LoopAttr != nil { start.Attr = append(start.Attr, xml.Attr{Name: xml.Name{Local: "loop"}, Value: fmt.Sprintf("%v", *m.LoopAttr)}) } e.EncodeToken(start) sesnd := xml.StartElement{Name: xml.Name{Local: "p:snd"}} e.EncodeElement(m.Snd, sesnd) e.EncodeToken(xml.EndElement{Name: start.Name}) return nil } func (m *CT_TransitionStartSoundAction) UnmarshalXML(d *xml.Decoder, start xml.StartElement) error { // initialize to default m.Snd = drawingml.NewCT_EmbeddedWAVAudioFile() for _, attr := range start.Attr { if attr.Name.Local == "loop" { parsed, err := strconv.ParseBool(attr.Value) if err != nil { return err } m.LoopAttr = &parsed } } lCT_TransitionStartSoundAction: for { tok, err := d.Token() if err != nil { return err } switch el := tok.(type) { case xml.StartElement: switch el.Name.Local { case "snd": if err := d.DecodeElement(m.Snd, &el); err != nil { return err } default: log.Printf("skipping unsupported element %v", el.Name) if err := d.Skip(); err != nil { return err } } case xml.EndElement: break lCT_TransitionStartSoundAction case xml.CharData: } } return nil } // Validate validates the CT_TransitionStartSoundAction and its children func (m *CT_TransitionStartSoundAction) Validate() error { return m.ValidateWithPath("CT_TransitionStartSoundAction") } // ValidateWithPath validates the CT_TransitionStartSoundAction and its children, prefixing error messages with path func (m *CT_TransitionStartSoundAction) ValidateWithPath(path string) error { if err := m.Snd.ValidateWithPath(path + "/Snd"); err != nil { return err } return nil }