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67 lines
1.4 KiB
Go

// Binary sparklinedemo displays a couple of SparkLine widgets.
// Exist when 'q' is pressed.
package main
import (
"context"
"math/rand"
"time"
"github.com/mum4k/termdash"
"github.com/mum4k/termdash/container"
"github.com/mum4k/termdash/draw"
"github.com/mum4k/termdash/terminal/termbox"
"github.com/mum4k/termdash/terminalapi"
"github.com/mum4k/termdash/widgets/sparkline"
)
// playSparkLine continuously adds values to the SparkLine, once every delay.
// Exits when the context expires.
func playSparkLine(ctx context.Context, sl *sparkline.SparkLine, delay time.Duration) {
const max = 100
ticker := time.NewTicker(delay)
defer ticker.Stop()
for {
select {
case <-ticker.C:
v := int(rand.Int31n(max + 1))
if err := sl.Add(v); err != nil {
panic(err)
}
case <-ctx.Done():
return
}
}
}
func main() {
t, err := termbox.New()
if err != nil {
panic(err)
}
defer t.Close()
ctx, cancel := context.WithCancel(context.Background())
bc := sparkline.New()
go playSparkLine(ctx, bc, 1*time.Second)
c := container.New(
t,
container.Border(draw.LineStyleLight),
container.BorderTitle("PRESS Q TO QUIT"),
container.PlaceWidget(bc),
)
quitter := func(k *terminalapi.Keyboard) {
if k.Key == 'q' || k.Key == 'Q' {
cancel()
}
}
if err := termdash.Run(ctx, t, c, termdash.KeyboardSubscriber(quitter)); err != nil {
panic(err)
}
}