// Binary sparklinedemo displays a couple of SparkLine widgets. // Exist when 'q' is pressed. package main import ( "context" "math/rand" "time" "github.com/mum4k/termdash" "github.com/mum4k/termdash/cell" "github.com/mum4k/termdash/container" "github.com/mum4k/termdash/draw" "github.com/mum4k/termdash/terminal/termbox" "github.com/mum4k/termdash/terminalapi" "github.com/mum4k/termdash/widgets/sparkline" ) // playSparkLine continuously adds values to the SparkLine, once every delay. // Exits when the context expires. func playSparkLine(ctx context.Context, sl *sparkline.SparkLine, delay time.Duration) { const max = 100 ticker := time.NewTicker(delay) defer ticker.Stop() for { select { case <-ticker.C: v := int(rand.Int31n(max + 1)) if err := sl.Add(v); err != nil { panic(err) } case <-ctx.Done(): return } } } func main() { t, err := termbox.New() if err != nil { panic(err) } defer t.Close() ctx, cancel := context.WithCancel(context.Background()) green := sparkline.New( sparkline.Label("Green SparkLine", cell.FgColor(cell.ColorBlue)), ) go playSparkLine(ctx, green, 250*time.Millisecond) red := sparkline.New( sparkline.Label("Red SparkLine", cell.FgColor(cell.ColorBlue)), sparkline.Color(cell.ColorRed), ) go playSparkLine(ctx, red, 500*time.Millisecond) yellow := sparkline.New( sparkline.Label("Yellow SparkLine", cell.FgColor(cell.ColorGreen)), sparkline.Color(cell.ColorYellow), ) go playSparkLine(ctx, yellow, 1*time.Second) c := container.New( t, container.Border(draw.LineStyleLight), container.BorderTitle("PRESS Q TO QUIT"), container.SplitVertical( container.Left( container.SplitHorizontal( container.Top(), container.Bottom( container.Border(draw.LineStyleLight), container.BorderTitle("SparkLine group"), container.SplitHorizontal( container.Top( container.PlaceWidget(green), ), container.Bottom( container.PlaceWidget(red), ), ), ), ), ), container.Right( container.Border(draw.LineStyleLight), container.PlaceWidget(yellow), ), ), ) quitter := func(k *terminalapi.Keyboard) { if k.Key == 'q' || k.Key == 'Q' { cancel() } } if err := termdash.Run(ctx, t, c, termdash.KeyboardSubscriber(quitter)); err != nil { panic(err) } }