1
0
mirror of https://github.com/mum4k/termdash.git synced 2025-05-01 22:17:51 +08:00

A function that can fill arbitrary shapes on the braille canvas.

This commit is contained in:
Jakub Sobon 2019-01-20 16:19:17 -05:00
parent 54b6dce805
commit 286ab5c504
No known key found for this signature in database
GPG Key ID: F2451A77FB05D3B7
2 changed files with 430 additions and 0 deletions

160
draw/braille_fill.go Normal file
View File

@ -0,0 +1,160 @@
// Copyright 2019 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package draw
// braille_fill.go implements the flood-fill algorithm for filling shapes on the braille canvas.
import (
"fmt"
"image"
"github.com/mum4k/termdash/canvas/braille"
"github.com/mum4k/termdash/cell"
)
// BrailleFillOption is used to provide options to BrailleFill.
type BrailleFillOption interface {
// set sets the provided option.
set(*brailleFillOptions)
}
// brailleFillOptions stores the provided options.
type brailleFillOptions struct {
cellOpts []cell.Option
pixelChange braillePixelChange
}
// newBrailleFillOptions returns a new brailleFillOptions instance.
func newBrailleFillOptions() *brailleFillOptions {
return &brailleFillOptions{
pixelChange: braillePixelChangeSet,
}
}
// brailleFillOption implements BrailleFillOption.
type brailleFillOption func(*brailleFillOptions)
// set implements BrailleFillOption.set.
func (o brailleFillOption) set(opts *brailleFillOptions) {
o(opts)
}
// BrailleFillCellOpts sets options on the cells that are set as part of
// filling shapes.
// Cell options on a braille canvas can only be set on the entire cell, not per
// pixel.
func BrailleFillCellOpts(cOpts ...cell.Option) BrailleFillOption {
return brailleFillOption(func(opts *brailleFillOptions) {
opts.cellOpts = cOpts
})
}
// BrailleFillClearPixels changes the behavior of BrailleFill, so that it
// clears the pixels instead of setting them.
// Useful in order to "erase" the filled area as opposed to drawing one.
func BrailleFillClearPixels() BrailleFillOption {
return brailleFillOption(func(opts *brailleFillOptions) {
opts.pixelChange = braillePixelChangeClear
})
}
// BrailleFill fills the braille canvas starting at the specified point.
// The function will not fill or cross over any points in the defined border.
// The start point must be in the canvas.
func BrailleFill(bc *braille.Canvas, start image.Point, border []image.Point, opts ...BrailleFillOption) error {
if ar := bc.Area(); !start.In(ar) {
return fmt.Errorf("unable to start filling canvas at point %v which is outside of the braille canvas area %v", start, ar)
}
opt := newBrailleFillOptions()
for _, o := range opts {
o.set(opt)
}
b := map[image.Point]struct{}{}
for _, p := range border {
b[p] = struct{}{}
}
v := newVisitable(bc.Area(), b)
visitor := func(p image.Point) error {
switch opt.pixelChange {
case braillePixelChangeSet:
return bc.SetPixel(p, opt.cellOpts...)
case braillePixelChangeClear:
return bc.ClearPixel(p, opt.cellOpts...)
}
return nil
}
return brailleDFS(v, start, visitor)
}
// visitable represents an area that can be visited.
// It tracks nodes that are already visited.
type visitable struct {
area image.Rectangle
visited map[image.Point]struct{}
}
// newVisitable returns a new visitable object initialized for the provided
// area and already visited nodes.
func newVisitable(ar image.Rectangle, visited map[image.Point]struct{}) *visitable {
if visited == nil {
visited = map[image.Point]struct{}{}
}
return &visitable{
area: ar,
visited: visited,
}
}
// neighborsAt returns all valid neighbors for the specified point.
func (v *visitable) neighborsAt(p image.Point) []image.Point {
var res []image.Point
for _, neigh := range []image.Point{
{p.X - 1, p.Y}, // left
{p.X + 1, p.Y}, // right
{p.X, p.Y - 1}, // up
{p.X, p.Y + 1}, // down
} {
if !neigh.In(v.area) {
continue
}
if _, ok := v.visited[neigh]; ok {
continue
}
v.visited[neigh] = struct{}{}
res = append(res, neigh)
}
return res
}
// brailleDFS visits every point in the area and runs the visitor function.
func brailleDFS(v *visitable, p image.Point, visitFn func(image.Point) error) error {
neigh := v.neighborsAt(p)
if len(neigh) == 0 {
return nil
}
for _, n := range neigh {
if err := visitFn(n); err != nil {
return err
}
if err := brailleDFS(v, n, visitFn); err != nil {
return err
}
}
return nil
}

270
draw/braille_fill_test.go Normal file
View File

@ -0,0 +1,270 @@
// Copyright 2019 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package draw
import (
"image"
"testing"
"github.com/mum4k/termdash/area"
"github.com/mum4k/termdash/canvas/braille"
"github.com/mum4k/termdash/canvas/braille/testbraille"
"github.com/mum4k/termdash/cell"
"github.com/mum4k/termdash/terminal/faketerm"
)
func TestBrailleFill(t *testing.T) {
tests := []struct {
desc string
canvas image.Rectangle
start image.Point
border []image.Point
// If not nil, called to prepare the braille canvas before running the test.
prepare func(*braille.Canvas) error
opts []BrailleFillOption
want func(size image.Point) *faketerm.Terminal
wantErr bool
}{
{
desc: "fails when start isn't in the canvas",
canvas: image.Rect(0, 0, 1, 1),
start: image.Point{-1, 0},
wantErr: true,
},
{
desc: "fills the full canvas without a border",
canvas: image.Rect(0, 0, 1, 1),
start: image.Point{1, 1},
border: nil,
want: func(size image.Point) *faketerm.Terminal {
ft := faketerm.MustNew(size)
bc := testbraille.MustNew(ft.Area())
testbraille.MustSetPixel(bc, image.Point{0, 0})
testbraille.MustSetPixel(bc, image.Point{1, 0})
testbraille.MustSetPixel(bc, image.Point{0, 1})
testbraille.MustSetPixel(bc, image.Point{1, 1})
testbraille.MustSetPixel(bc, image.Point{0, 2})
testbraille.MustSetPixel(bc, image.Point{1, 2})
testbraille.MustSetPixel(bc, image.Point{0, 3})
testbraille.MustSetPixel(bc, image.Point{1, 3})
testbraille.MustApply(bc, ft)
return ft
},
},
{
desc: "fills the full canvas and sets cell options",
canvas: image.Rect(0, 0, 1, 1),
start: image.Point{1, 1},
border: nil,
opts: []BrailleFillOption{
BrailleFillCellOpts(cell.FgColor(cell.ColorRed), cell.BgColor(cell.ColorBlue)),
},
want: func(size image.Point) *faketerm.Terminal {
ft := faketerm.MustNew(size)
bc := testbraille.MustNew(ft.Area())
opts := []cell.Option{
cell.FgColor(cell.ColorRed),
cell.BgColor(cell.ColorBlue),
}
testbraille.MustSetPixel(bc, image.Point{0, 0}, opts...)
testbraille.MustSetPixel(bc, image.Point{1, 0}, opts...)
testbraille.MustSetPixel(bc, image.Point{0, 1}, opts...)
testbraille.MustSetPixel(bc, image.Point{1, 1}, opts...)
testbraille.MustSetPixel(bc, image.Point{0, 2}, opts...)
testbraille.MustSetPixel(bc, image.Point{1, 2}, opts...)
testbraille.MustSetPixel(bc, image.Point{0, 3}, opts...)
testbraille.MustSetPixel(bc, image.Point{1, 3}, opts...)
testbraille.MustApply(bc, ft)
return ft
},
},
{
desc: "clears pixels instead of setting them",
canvas: image.Rect(0, 0, 1, 1),
start: image.Point{1, 1},
border: nil,
opts: []BrailleFillOption{
BrailleFillClearPixels(),
},
prepare: func(bc *braille.Canvas) error {
// Set some pixels, see if they get cleared.
if err := bc.SetPixel(image.Point{1, 0}); err != nil {
return err
}
return bc.SetPixel(image.Point{1, 0})
},
want: func(size image.Point) *faketerm.Terminal {
ft := faketerm.MustNew(size)
bc := testbraille.MustNew(ft.Area())
testbraille.MustSetPixel(bc, image.Point{0, 0})
testbraille.MustClearPixel(bc, image.Point{0, 0})
testbraille.MustApply(bc, ft)
return ft
},
},
{
desc: "clears pixels and sets cell options",
canvas: image.Rect(0, 0, 1, 1),
start: image.Point{1, 1},
border: nil,
opts: []BrailleFillOption{
BrailleFillCellOpts(cell.FgColor(cell.ColorRed)),
BrailleFillClearPixels(),
},
prepare: func(bc *braille.Canvas) error {
// Set some pixels, see if they get cleared.
if err := bc.SetPixel(image.Point{1, 0}); err != nil {
return err
}
return bc.SetPixel(image.Point{1, 0})
},
want: func(size image.Point) *faketerm.Terminal {
ft := faketerm.MustNew(size)
bc := testbraille.MustNew(ft.Area())
opts := []cell.Option{
cell.FgColor(cell.ColorRed),
}
testbraille.MustSetPixel(bc, image.Point{0, 0}, opts...)
testbraille.MustClearPixel(bc, image.Point{0, 0}, opts...)
testbraille.MustApply(bc, ft)
return ft
},
},
{
desc: "avoids the border",
canvas: image.Rect(0, 0, 3, 3),
start: image.Point{1, 1},
border: []image.Point{
{1, 3},
{2, 3},
{3, 3},
{4, 3},
{1, 4},
{1, 5},
{1, 6},
{1, 7},
{1, 8},
{4, 4},
{4, 5},
{4, 6},
{4, 7},
{4, 8},
{1, 9},
{2, 9},
{3, 9},
{4, 9},
},
want: func(size image.Point) *faketerm.Terminal {
ft := faketerm.MustNew(size)
bc := testbraille.MustNew(ft.Area())
mustBrailleLine(bc, image.Point{0, 0}, image.Point{0, 11})
mustBrailleLine(bc, image.Point{0, 0}, image.Point{5, 0})
mustBrailleLine(bc, image.Point{0, 1}, image.Point{5, 1})
mustBrailleLine(bc, image.Point{0, 2}, image.Point{5, 2})
mustBrailleLine(bc, image.Point{0, 10}, image.Point{5, 10})
mustBrailleLine(bc, image.Point{0, 11}, image.Point{5, 11})
mustBrailleLine(bc, image.Point{5, 0}, image.Point{5, 11})
testbraille.MustApply(bc, ft)
return ft
},
},
{
desc: "fills outside of a circle",
canvas: image.Rect(0, 0, 4, 2),
start: image.Point{0, 0},
border: circlePoints(image.Point{4, 4}, 2),
want: func(size image.Point) *faketerm.Terminal {
ft := faketerm.MustNew(size)
bc := testbraille.MustNew(ft.Area())
mustBrailleLine(bc, image.Point{0, 0}, image.Point{7, 0})
mustBrailleLine(bc, image.Point{0, 1}, image.Point{7, 1})
mustBrailleLine(bc, image.Point{0, 2}, image.Point{2, 2})
mustBrailleLine(bc, image.Point{6, 2}, image.Point{7, 2})
mustBrailleLine(bc, image.Point{0, 3}, image.Point{1, 3})
mustBrailleLine(bc, image.Point{7, 3}, image.Point{7, 3})
mustBrailleLine(bc, image.Point{0, 4}, image.Point{1, 4})
mustBrailleLine(bc, image.Point{7, 4}, image.Point{7, 4})
mustBrailleLine(bc, image.Point{0, 5}, image.Point{1, 5})
mustBrailleLine(bc, image.Point{7, 5}, image.Point{7, 5})
mustBrailleLine(bc, image.Point{0, 6}, image.Point{2, 6})
mustBrailleLine(bc, image.Point{6, 6}, image.Point{7, 6})
mustBrailleLine(bc, image.Point{0, 7}, image.Point{7, 7})
testbraille.MustApply(bc, ft)
return ft
},
},
}
for _, tc := range tests {
t.Run(tc.desc, func(t *testing.T) {
bc, err := braille.New(tc.canvas)
if err != nil {
t.Fatalf("braille.New => unexpected error: %v", err)
}
if tc.prepare != nil {
if err := tc.prepare(bc); err != nil {
t.Fatalf("tc.prepare => unexpected error: %v", err)
}
}
err = BrailleFill(bc, tc.start, tc.border, tc.opts...)
if (err != nil) != tc.wantErr {
t.Errorf("BrailleFill => unexpected error: %v, wantErr: %v", err, tc.wantErr)
}
if err != nil {
return
}
size := area.Size(tc.canvas)
want := faketerm.MustNew(size)
if tc.want != nil {
want = tc.want(size)
}
got, err := faketerm.New(size)
if err != nil {
t.Fatalf("faketerm.New => unexpected error: %v", err)
}
if err := bc.Apply(got); err != nil {
t.Fatalf("bc.Apply => unexpected error: %v", err)
}
if diff := faketerm.Diff(want, got); diff != "" {
t.Fatalf("BrailleFill => %v", diff)
}
})
}
}