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Merge pull request #641 from nikita-vanyasin/eliminate-wmi-queries-for-cpu-usage

Eliminate WMI queries when calling cpu.Times with percpu=True
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shirou 2019-02-25 22:04:32 +09:00 committed by GitHub
commit 41128a19e8
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@ -23,18 +23,18 @@ type Win32_Processor struct {
MaxClockSpeed uint32
}
type win32_PerfRawData_Counters_ProcessorInformation struct {
Name string
PercentDPCTime uint64
PercentIdleTime uint64
PercentUserTime uint64
PercentProcessorTime uint64
PercentInterruptTime uint64
PercentPriorityTime uint64
PercentPrivilegedTime uint64
InterruptsPerSec uint32
ProcessorFrequency uint32
DPCRate uint32
// SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION
// defined in windows api doc with the following
// https://docs.microsoft.com/en-us/windows/desktop/api/winternl/nf-winternl-ntquerysysteminformation#system_processor_performance_information
// additional fields documented here
// https://www.geoffchappell.com/studies/windows/km/ntoskrnl/api/ex/sysinfo/processor_performance.htm
type win32_SystemProcessorPerformanceInformation struct {
IdleTime int64 // idle time in 100ns (this is not a filetime).
KernelTime int64 // kernel time in 100ns. kernel time includes idle time. (this is not a filetime).
UserTime int64 // usertime in 100ns (this is not a filetime).
DpcTime int64 // dpc time in 100ns (this is not a filetime).
InterruptTime int64 // interrupt time in 100ns
InterruptCount uint32
}
// Win32_PerfFormattedData_PerfOS_System struct to have count of processes and processor queue length
@ -45,6 +45,13 @@ type Win32_PerfFormattedData_PerfOS_System struct {
const (
win32_TicksPerSecond = 10000000.0
// systemProcessorPerformanceInformationClass information class to query with NTQuerySystemInformation
// https://processhacker.sourceforge.io/doc/ntexapi_8h.html#ad5d815b48e8f4da1ef2eb7a2f18a54e0
win32_SystemProcessorPerformanceInformationClass = 8
// size of systemProcessorPerformanceInfoSize in memory
win32_SystemProcessorPerformanceInfoSize = uint32(unsafe.Sizeof(win32_SystemProcessorPerformanceInformation{}))
)
// Times returns times stat per cpu and combined for all CPUs
@ -54,7 +61,7 @@ func Times(percpu bool) ([]TimesStat, error) {
func TimesWithContext(ctx context.Context, percpu bool) ([]TimesStat, error) {
if percpu {
return perCPUTimesWithContext(ctx)
return perCPUTimes()
}
var ret []TimesStat
@ -120,20 +127,6 @@ func InfoWithContext(ctx context.Context) ([]InfoStat, error) {
return ret, nil
}
// PerfInfo returns the performance counter's instance value for ProcessorInformation.
// Name property is the key by which overall, per cpu and per core metric is known.
func perfInfoWithContext(ctx context.Context) ([]win32_PerfRawData_Counters_ProcessorInformation, error) {
var ret []win32_PerfRawData_Counters_ProcessorInformation
q := wmi.CreateQuery(&ret, "WHERE NOT Name LIKE '%_Total'")
err := common.WMIQueryWithContext(ctx, q, &ret)
if err != nil {
return []win32_PerfRawData_Counters_ProcessorInformation{}, err
}
return ret, err
}
// ProcInfo returns processes count and processor queue length in the system.
// There is a single queue for processor even on multiprocessors systems.
func ProcInfo() ([]Win32_PerfFormattedData_PerfOS_System, error) {
@ -151,21 +144,58 @@ func ProcInfoWithContext(ctx context.Context) ([]Win32_PerfFormattedData_PerfOS_
}
// perCPUTimes returns times stat per cpu, per core and overall for all CPUs
func perCPUTimesWithContext(ctx context.Context) ([]TimesStat, error) {
func perCPUTimes() ([]TimesStat, error) {
var ret []TimesStat
stats, err := perfInfoWithContext(ctx)
stats, err := perfInfo()
if err != nil {
return nil, err
}
for _, v := range stats {
for core, v := range stats {
c := TimesStat{
CPU: v.Name,
User: float64(v.PercentUserTime) / win32_TicksPerSecond,
System: float64(v.PercentPrivilegedTime) / win32_TicksPerSecond,
Idle: float64(v.PercentIdleTime) / win32_TicksPerSecond,
Irq: float64(v.PercentInterruptTime) / win32_TicksPerSecond,
CPU: fmt.Sprintf("cpu%d", core),
User: float64(v.UserTime) / win32_TicksPerSecond,
System: float64(v.KernelTime-v.IdleTime) / win32_TicksPerSecond,
Idle: float64(v.IdleTime) / win32_TicksPerSecond,
Irq: float64(v.InterruptTime) / win32_TicksPerSecond,
}
ret = append(ret, c)
}
return ret, nil
}
// makes call to Windows API function to retrieve performance information for each core
func perfInfo() ([]win32_SystemProcessorPerformanceInformation, error) {
// Make maxResults large for safety.
// We can't invoke the api call with a results array that's too small.
// If we have more than 2056 cores on a single host, then it's probably the future.
maxBuffer := 2056
// buffer for results from the windows proc
resultBuffer := make([]win32_SystemProcessorPerformanceInformation, maxBuffer)
// size of the buffer in memory
bufferSize := uintptr(win32_SystemProcessorPerformanceInfoSize) * uintptr(maxBuffer)
// size of the returned response
var retSize uint32
// Invoke windows api proc.
// The returned err from the windows dll proc will always be non-nil even when successful.
// See https://godoc.org/golang.org/x/sys/windows#LazyProc.Call for more information
retCode, _, err := common.ProcNtQuerySystemInformation.Call(
win32_SystemProcessorPerformanceInformationClass, // System Information Class -> SystemProcessorPerformanceInformation
uintptr(unsafe.Pointer(&resultBuffer[0])), // pointer to first element in result buffer
bufferSize, // size of the buffer in memory
uintptr(unsafe.Pointer(&retSize)), // pointer to the size of the returned results the windows proc will set this
)
// check return code for errors
if retCode != 0 {
return nil, fmt.Errorf("call to NtQuerySystemInformation returned %d. err: %s", retCode, err.Error())
}
// calculate the number of returned elements based on the returned size
numReturnedElements := retSize / win32_SystemProcessorPerformanceInfoSize
// trim results to the number of returned elements
resultBuffer = resultBuffer[:numReturnedElements]
return resultBuffer, nil
}