//go:build example // +build example // // Do not build by default. package main import ( "fmt" "sync/atomic" "time" "gobot.io/x/gobot/v2" "gobot.io/x/gobot/v2/platforms/joystick" "gobot.io/x/gobot/v2/platforms/parrot/bebop" ) type pair struct { x float64 y float64 } var leftX, leftY, rightX, rightY atomic.Value const offset = 32767.0 func main() { joystickAdaptor := joystick.NewAdaptor("0") stick := joystick.NewDriver(joystickAdaptor, "dualshock3") bebopAdaptor := bebop.NewAdaptor() drone := bebop.NewDriver(bebopAdaptor) work := func() { leftX.Store(float64(0.0)) leftY.Store(float64(0.0)) rightX.Store(float64(0.0)) rightY.Store(float64(0.0)) recording := false _ = stick.On(joystick.CirclePress, func(data interface{}) { if recording { if err := drone.StopRecording(); err != nil { fmt.Println(err) } } else { if err := drone.StartRecording(); err != nil { fmt.Println(err) } } recording = !recording }) _ = stick.On(joystick.SquarePress, func(data interface{}) { if err := drone.HullProtection(true); err != nil { fmt.Println(err) } drone.TakeOff() }) _ = stick.On(joystick.TrianglePress, func(data interface{}) { if err := drone.Stop(); err != nil { fmt.Println(err) } }) _ = stick.On(joystick.XPress, func(data interface{}) { if err := drone.Land(); err != nil { fmt.Println(err) } }) _ = stick.On(joystick.LeftX, func(data interface{}) { val := float64(data.(int16)) leftX.Store(val) }) _ = stick.On(joystick.LeftY, func(data interface{}) { val := float64(data.(int16)) leftY.Store(val) }) _ = stick.On(joystick.RightX, func(data interface{}) { val := float64(data.(int16)) rightX.Store(val) }) _ = stick.On(joystick.RightY, func(data interface{}) { val := float64(data.(int16)) rightY.Store(val) }) gobot.Every(10*time.Millisecond, func() { leftStick := getLeftStick() switch { case leftStick.y < -10: if err := drone.Forward(bebop.ValidatePitch(leftStick.y, offset)); err != nil { fmt.Println(err) } case leftStick.y > 10: if err := drone.Backward(bebop.ValidatePitch(leftStick.y, offset)); err != nil { fmt.Println(err) } default: if err := drone.Forward(0); err != nil { fmt.Println(err) } } switch { case leftStick.x > 10: if err := drone.Right(bebop.ValidatePitch(leftStick.x, offset)); err != nil { fmt.Println(err) } case leftStick.x < -10: if err := drone.Left(bebop.ValidatePitch(leftStick.x, offset)); err != nil { fmt.Println(err) } default: if err := drone.Right(0); err != nil { fmt.Println(err) } } }) gobot.Every(10*time.Millisecond, func() { rightStick := getRightStick() switch { case rightStick.y < -10: if err := drone.Up(bebop.ValidatePitch(rightStick.y, offset)); err != nil { fmt.Println(err) } case rightStick.y > 10: if err := drone.Down(bebop.ValidatePitch(rightStick.y, offset)); err != nil { fmt.Println(err) } default: if err := drone.Up(0); err != nil { fmt.Println(err) } } switch { case rightStick.x > 20: if err := drone.Clockwise(bebop.ValidatePitch(rightStick.x, offset)); err != nil { fmt.Println(err) } case rightStick.x < -20: if err := drone.CounterClockwise(bebop.ValidatePitch(rightStick.x, offset)); err != nil { fmt.Println(err) } default: if err := drone.Clockwise(0); err != nil { fmt.Println(err) } } }) } robot := gobot.NewRobot("bebop", []gobot.Connection{joystickAdaptor, bebopAdaptor}, []gobot.Device{stick, drone}, work, ) if err := robot.Start(); err != nil { panic(err) } } func getLeftStick() pair { s := pair{x: 0, y: 0} s.x = leftX.Load().(float64) s.y = leftY.Load().(float64) return s } func getRightStick() pair { s := pair{x: 0, y: 0} s.x = rightX.Load().(float64) s.y = rightY.Load().(float64) return s }