From ace95a0b4506b995599748e1cd8c1f1b42f18bdf Mon Sep 17 00:00:00 2001 From: tramhao Date: Wed, 3 Mar 2021 02:13:47 +0800 Subject: [PATCH] change playingbar to fixed size so progressbar and lyric won't disappear when font is too large --- playingbar.go | 2 +- start.go | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/playingbar.go b/playingbar.go index e10ca17..0beab91 100644 --- a/playingbar.go +++ b/playingbar.go @@ -100,7 +100,7 @@ func (p *PlayingBar) run() error { gomu.app.QueueUpdateDraw(func() { p.text.Clear() - p.text.SetText(fmt.Sprintf("%s ┃%s┫ %s\n%v", + p.text.SetText(fmt.Sprintf("%s ┃%s┫ %s\n\n%v", fmtDuration(start), progressBar, fmtDuration(end), diff --git a/start.go b/start.go index 6f42f25..2b1caa4 100644 --- a/start.go +++ b/start.go @@ -274,7 +274,7 @@ func layout(gomu *Gomu) *tview.Flex { AddItem(gomu.playlist, 0, 1, false). AddItem(tview.NewFlex().SetDirection(tview.FlexRow). AddItem(gomu.queue, 0, 5, false). - AddItem(gomu.playingBar, 0, 1, false), 0, 3, false) + AddItem(gomu.playingBar, 9, 0, false), 0, 3, false) return flex }