cleanup player.go

This commit is contained in:
tramhao 2021-02-04 16:05:44 +08:00
parent 9b1de11d5b
commit 6e742dcfda

View File

@ -52,11 +52,6 @@ func newPlayer() *Player {
func (p *Player) run(currSong *AudioFile) error { func (p *Player) run(currSong *AudioFile) error {
// if p.streamSeekCloser != nil {
// speaker.Lock()
// p.streamSeekCloser.Close()
// speaker.Unlock()
// }
p.isSkipped = make(chan bool, 1) p.isSkipped = make(chan bool, 1)
f, err := os.Open(currSong.path) f, err := os.Open(currSong.path)
@ -67,7 +62,6 @@ func (p *Player) run(currSong *AudioFile) error {
defer f.Close() defer f.Close()
stream, format, err := mp3.Decode(f) stream, format, err := mp3.Decode(f)
// p.streamSeekCloser, *(p.format), err = mp3.Decode(f)
p.streamSeekCloser = stream p.streamSeekCloser = stream
p.format = &format p.format = &format
@ -132,11 +126,6 @@ func (p *Player) run(currSong *AudioFile) error {
p.position = p.getPosition() p.position = p.getPosition()
p.isRunning = true p.isRunning = true
// if p.isLoop {
// gomu.queue.enqueue(currSong)
// gomu.app.Draw()
// }
gomu.playingBar.newProgress(currSong.name, int(p.length.Seconds())) gomu.playingBar.newProgress(currSong.name, int(p.length.Seconds()))
go func() { go func() {