gocui/task_manager.go
Jesse Duffield 9bbfd87371 Refactor
2023-07-10 10:44:07 +10:00

68 lines
1.5 KiB
Go

package gocui
import "sync"
// Tracks whether the program is busy (i.e. either something is happening on
// the main goroutine or a worker goroutine). Used by integration tests
// to wait until the program is idle before progressing.
type TaskManager struct {
// each of these listeners will be notified when the program goes from busy to idle
idleListeners []chan struct{}
tasks map[int]Task
// auto-incrementing id for new tasks
nextId int
mutex sync.Mutex
}
func newTaskManager() *TaskManager {
return &TaskManager{
tasks: make(map[int]Task),
idleListeners: []chan struct{}{},
}
}
func (self *TaskManager) NewTask() *TaskImpl {
self.mutex.Lock()
defer self.mutex.Unlock()
self.nextId++
taskId := self.nextId
onDone := func() { self.delete(taskId) }
task := &TaskImpl{id: taskId, busy: true, onDone: onDone, withMutex: self.withMutex}
self.tasks[taskId] = task
return task
}
func (self *TaskManager) addIdleListener(c chan struct{}) {
self.idleListeners = append(self.idleListeners, c)
}
func (self *TaskManager) withMutex(f func()) {
self.mutex.Lock()
defer self.mutex.Unlock()
f()
// Check if all tasks are done
for _, task := range self.tasks {
if task.isBusy() {
return
}
}
// If we get here, all tasks are done, so
// notify listeners that the program is idle
for _, listener := range self.idleListeners {
listener <- struct{}{}
}
}
func (self *TaskManager) delete(taskId int) {
self.withMutex(func() {
delete(self.tasks, taskId)
})
}