// Copyright 2014 The gocui Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package main import ( "fmt" "log" "github.com/jroimartin/gocui" ) const LEN = 4 var ( viewArr = [LEN]string{"v1", "v2", "v3", "v4"} active = 0 ) func nextView(g *gocui.Gui, v *gocui.View) error { nextIndex := (active + 1) % LEN name := viewArr[nextIndex] out, _ := g.View("v2") fmt.Fprintln(out, "Going from view "+v.Name()+" to "+name) if err := g.SetCurrentViewOnTop(name); err != nil { fmt.Fprintln(out, err) return err } if nextIndex == 0 || nextIndex == 3 { g.Cursor = true } else { g.Cursor = false } active = nextIndex return nil } func layout(g *gocui.Gui) error { maxX, maxY := g.Size() if v, err := g.SetView("v1", 0, 0, maxX/2-1, maxY/2-1); err != nil { if err != gocui.ErrUnknownView { return err } v.Title = "v1 (editable)" v.Editable = true v.Wrap = true } if v, err := g.SetView("v2", maxX/2-1, 0, maxX-1, maxY/2-1); err != nil { if err != gocui.ErrUnknownView { return err } v.Title = "v2" v.Editable = false v.Wrap = true v.Autoscroll = true v.ActiveColor = gocui.ColorRed } if v, err := g.SetView("v3", 0, maxY/2-1, maxX/2-1, maxY-1); err != nil { if err != gocui.ErrUnknownView { return err } v.Title = "v3" v.Write([]byte("Press TAB to change current view")) v.Wrap = true v.Editable = false v.Autoscroll = true v.ActiveColor = gocui.ColorRed } if v, err := g.SetView("v4", maxX/2, maxY/2, maxX-1, maxY-1); err != nil { if err != gocui.ErrUnknownView { return err } v.Title = "v4 (editable)" v.Editable = true if err = g.SetCurrentViewOnTop("v1"); err != nil { return err } } return nil } func quit(g *gocui.Gui, v *gocui.View) error { return gocui.ErrQuit } func main() { g := gocui.NewGui() if err := g.Init(); err != nil { log.Panicln(err) } defer g.Close() g.ActiveColor = gocui.ColorGreen g.SetLayout(layout) if err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit); err != nil { log.Panicln(err) } if err := g.SetKeybinding("", gocui.KeyTab, gocui.ModNone, nextView); err != nil { log.Panicln(err) } if err := g.MainLoop(); err != nil && err != gocui.ErrQuit { log.Panicln(err) } }