package gocui // editWrite writes a rune in edit mode. func (v *View) editWrite(ch rune) error { maxX, _ := v.Size() v.writeRune(v.cx, v.cy, ch) if v.cx == maxX-1 { if err := v.SetOrigin(v.ox+1, v.oy); err != nil { return err } } else { if err := v.SetCursor(v.cx+1, v.cy); err != nil { return err } } return nil } // editDelete deletes a rune in edit mode. back determines the direction. func (v *View) editDelete(back bool) error { if back { v.deleteRune(v.cx-1, v.cy) if v.cx == 0 { if v.ox > 0 { if err := v.SetOrigin(v.ox-1, v.oy); err != nil { return err } } } else { if err := v.SetCursor(v.cx-1, v.cy); err != nil { return err } } } else { v.deleteRune(v.cx, v.cy) } return nil } // editLine inserts a new line under the cursor in edit mode. func (v *View) editLine() error { _, maxY := v.Size() v.addLine(v.cy + 1) if v.cy == maxY-1 { if err := v.SetOrigin(0, v.oy+1); err != nil { return err } if err := v.SetCursor(0, v.cy); err != nil { return err } } else { if err := v.SetCursor(0, v.cy+1); err != nil { return err } } return nil }