mirror of
https://github.com/VladimirMarkelov/clui.git
synced 2025-04-26 13:49:01 +08:00
434 lines
9.4 KiB
Go
434 lines
9.4 KiB
Go
package clui
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import (
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xs "github.com/huandu/xstrings"
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term "github.com/nsf/termbox-go"
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)
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// Window is an implementation of View managed by Composer.
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type Window struct {
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BaseControl
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buttons ViewButton
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maximized bool
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// maximization support
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origWidth int
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origHeight int
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origX int
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origY int
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hidden bool
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immovable bool
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fixedSize bool
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border BorderStyle
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onClose func(Event) bool
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onScreenResize func(Event)
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onKeyDown *keyDownCb
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}
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type keyDownCb struct {
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data interface{}
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fn func(evt Event, data interface{}) bool
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}
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func CreateWindow(x, y, w, h int, title string) *Window {
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wnd := new(Window)
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wnd.BaseControl = NewBaseControl()
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if w == AutoSize || w < 1 || w > 1000 {
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w = 10
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}
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if h == AutoSize || h < 1 || h > 1000 {
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w = 5
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}
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wnd.SetConstraints(w, h)
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wnd.SetSize(w, h)
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wnd.SetPos(x, y)
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wnd.SetTitle(title)
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wnd.buttons = ButtonClose | ButtonBottom | ButtonMaximize
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wnd.children = make([]Control, 0)
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wnd.SetPaddings(1, 1)
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wnd.SetGaps(1, 0)
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wnd.SetScale(1)
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wnd.SetBorder(BorderAuto)
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return wnd
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}
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func (wnd *Window) buttonCount() (left, right int) {
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if wnd.buttons&ButtonClose == ButtonClose {
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right += 1
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}
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if wnd.buttons&ButtonMaximize == ButtonMaximize {
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left += 1
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}
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if wnd.buttons&ButtonBottom == ButtonBottom {
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left += 1
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}
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return left, right
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}
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func (wnd *Window) drawFrame() {
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PushAttributes()
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defer PopAttributes()
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var bs BorderStyle
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if wnd.border == BorderAuto {
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if wnd.inactive {
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bs = BorderThin
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} else {
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bs = BorderThick
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}
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} else if wnd.border == BorderNone {
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} else {
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bs = wnd.border
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}
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DrawFrame(wnd.x, wnd.y, wnd.width, wnd.height, bs)
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}
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func (wnd *Window) drawTitle() {
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PushAttributes()
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defer PopAttributes()
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lb, rb := wnd.buttonCount()
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maxw := wnd.width - 2
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xshift := 1
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if lb > 0 {
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lbSize := lb + 2 + 1
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maxw -= lbSize
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xshift += lbSize
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}
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if rb > 0 {
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maxw -= rb + 2
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}
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if maxw < 3 {
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return
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}
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fitTitle := wnd.title
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rawText := UnColorizeText(fitTitle)
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if xs.Len(rawText) > maxw {
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fitTitle = SliceColorized(fitTitle, 0, maxw-3) + "..."
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}
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DrawText(wnd.x+xshift, wnd.y, fitTitle)
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}
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func (wnd *Window) drawButtons() {
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lb, rb := wnd.buttonCount()
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if lb+rb == 0 {
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return
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}
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PushAttributes()
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defer PopAttributes()
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chars := []rune(SysObject(ObjViewButtons))
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cMax, cBottom, cClose, cOpenB, cCloseB := chars[0], chars[1], chars[2], chars[3], chars[4]
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// draw close button (rb can be either 1 or 0)
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if rb != 0 {
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pos := wnd.x + wnd.width - rb - 2
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putCharUnsafe(pos, wnd.y, cOpenB)
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putCharUnsafe(pos+1, wnd.y, cClose)
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putCharUnsafe(pos+2, wnd.y, cCloseB)
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}
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if lb > 0 {
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pos := wnd.x + 1
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putCharUnsafe(pos, wnd.y, cOpenB)
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pos += 1
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if wnd.buttons&ButtonBottom == ButtonBottom {
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putCharUnsafe(pos, wnd.y, cBottom)
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pos += 1
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}
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if wnd.buttons&ButtonMaximize == ButtonMaximize {
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putCharUnsafe(pos, wnd.y, cMax)
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pos += 1
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}
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putCharUnsafe(pos, wnd.y, cCloseB)
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}
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}
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// Draw repaints the control on the screen
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func (wnd *Window) Draw() {
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WindowManager().BeginUpdate()
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defer WindowManager().EndUpdate()
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PushAttributes()
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defer PopAttributes()
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fg, bg := RealColor(wnd.fg, wnd.Style(), ColorViewText), RealColor(wnd.bg, wnd.Style(), ColorViewBack)
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SetBackColor(bg)
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FillRect(wnd.x, wnd.y, wnd.width, wnd.height, ' ')
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wnd.DrawChildren()
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SetBackColor(bg)
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SetTextColor(fg)
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wnd.drawFrame()
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wnd.drawTitle()
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wnd.drawButtons()
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}
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// HitTest returns type of a Window region at a given screen coordinates. The
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// method is used to detect if a mouse cursor on a window border or outside,
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// which window icon is under cursor etc
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func (c *Window) HitTest(x, y int) HitResult {
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if x > c.x && x < c.x+c.width-1 &&
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y > c.y && y < c.y+c.height-1 {
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return HitInside
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}
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hResult := HitOutside
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if x == c.x && y == c.y {
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hResult = HitTopLeft
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} else if x == c.x+c.width-1 && y == c.y {
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hResult = HitTopRight
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} else if x == c.x && y == c.y+c.height-1 {
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hResult = HitBottomLeft
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} else if x == c.x+c.width-1 && y == c.y+c.height-1 {
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hResult = HitBottomRight
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} else if x == c.x && y > c.y && y < c.y+c.height-1 {
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hResult = HitLeft
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} else if x == c.x+c.width-1 && y > c.y && y < c.y+c.height-1 {
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hResult = HitRight
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} else if y == c.y && x > c.x && x < c.x+c.width-1 {
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lb, rb := c.buttonCount()
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fromL, fromR := lb, rb
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if lb > 0 {
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fromL += 2
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}
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if rb > 0 {
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fromR += 2
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}
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if x > c.x+fromL && x < c.x+c.width-fromR {
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hResult = HitTop
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} else {
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hResult = HitTop
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if c.buttons&ButtonClose == ButtonClose && rb != 0 && x == c.x+c.width-2 {
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hResult = HitButtonClose
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} else if lb != 0 && x > c.x+1 && x < c.x+2+lb {
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dx := x - c.x - 2
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hitRes := []HitResult{HitTop, HitTop}
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pos := 0
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if c.buttons&ButtonBottom == ButtonBottom {
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hitRes[pos] = HitButtonBottom
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pos += 1
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}
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if c.buttons&ButtonMaximize == ButtonMaximize {
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hitRes[pos] = HitButtonMaximize
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pos += 1
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}
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if dx < len(hitRes) {
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hResult = hitRes[dx]
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}
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}
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}
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} else if y == c.y+c.height-1 && x > c.x && x < c.x+c.width-1 {
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hResult = HitBottom
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}
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if hResult != HitOutside {
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if c.immovable && hResult == HitTop {
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hResult = HitInside
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}
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if c.fixedSize &&
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(hResult == HitBottom || hResult == HitLeft ||
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hResult == HitRight || hResult == HitTopLeft ||
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hResult == HitTopRight || hResult == HitBottomRight ||
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hResult == HitBottomLeft || hResult == HitButtonMaximize) {
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hResult = HitInside
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}
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}
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return hResult
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}
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func (c *Window) ProcessEvent(ev Event) bool {
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switch ev.Type {
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case EventMove:
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c.PlaceChildren()
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case EventResize:
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c.ResizeChildren()
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c.PlaceChildren()
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case EventClose:
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if c.onClose != nil {
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if !c.onClose(ev) {
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return false
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}
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}
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return true
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case EventKey:
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if ev.Key == term.KeyTab || ev.Key == term.KeyArrowUp || ev.Key == term.KeyArrowDown {
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if SendEventToChild(c, ev) {
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return true
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}
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aC := ActiveControl(c)
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nC := NextControl(c, aC, ev.Key != term.KeyArrowUp)
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var clipped Control
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if aC != nil && aC.Clipped() {
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clipped = aC
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} else if nC != nil {
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clipped = ClippedParent(nC)
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}
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if clipped != nil {
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dir := 1
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if ev.Key != term.KeyArrowUp {
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dir = -1
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}
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clipped.ProcessEvent(Event{Type: EventActivateChild, Target: nC, X: dir})
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}
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if nC != aC {
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if aC != nil {
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aC.SetActive(false)
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aC.ProcessEvent(Event{Type: EventActivate, X: 0})
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}
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if nC != nil {
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nC.SetActive(true)
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nC.ProcessEvent(Event{Type: EventActivate, X: 1})
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}
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}
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return true
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}
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if SendEventToChild(c, ev) {
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return true
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}
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if c.onKeyDown != nil {
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return c.onKeyDown.fn(ev, c.onKeyDown.data)
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}
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return false
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default:
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if ev.Type == EventMouse && ev.Key == term.MouseLeft {
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DeactivateControls(c)
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}
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return SendEventToChild(c, ev)
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}
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return false
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}
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// OnClose sets the callback that is called when the Window is about to destroy
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func (w *Window) OnClose(fn func(Event) bool) {
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w.onClose = fn
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}
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// OnKeyDown sets the callback that is called when a user presses a key
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// while the Window is active
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func (w *Window) OnKeyDown(fn func(Event, interface{}) bool, data interface{}) {
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if fn == nil {
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w.onKeyDown = nil
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} else {
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w.onKeyDown = &keyDownCb{data: data, fn: fn}
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}
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}
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// OnScreenResize sets the callback that is called when size of terminal changes
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func (w *Window) OnScreenResize(fn func(Event)) {
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w.onScreenResize = fn
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}
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// Border returns the default window border
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func (w *Window) Border() BorderStyle {
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return w.border
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}
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// SetBorder changes the default window border
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func (w *Window) SetBorder(border BorderStyle) {
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w.border = border
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}
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// SetMaximized opens the view to full screen or restores its
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// previous size
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func (w *Window) SetMaximized(maximize bool) {
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if maximize == w.maximized {
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return
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}
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if maximize {
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w.origX, w.origY = w.Pos()
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w.origWidth, w.origHeight = w.Size()
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w.maximized = true
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w.SetPos(0, 0)
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width, height := ScreenSize()
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w.SetSize(width, height)
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} else {
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w.maximized = false
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w.SetPos(w.origX, w.origY)
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w.SetSize(w.origWidth, w.origHeight)
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}
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w.ResizeChildren()
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w.PlaceChildren()
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}
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// Maximized returns if the view is in full screen mode
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func (w *Window) Maximized() bool {
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return w.maximized
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}
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// Visible returns if the window must be drawn on the screen
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func (w *Window) Visible() bool {
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return !w.hidden
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}
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// SetVisible allows to temporarily remove the window from screen
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// and show it later without reconstruction
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func (w *Window) SetVisible(visible bool) {
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if w.hidden != visible {
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return
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}
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w.hidden = !visible
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if w.hidden {
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w.SetModal(false)
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if WindowManager().topWindow() == w {
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WindowManager().moveActiveWindowToBottom()
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}
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} else {
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WindowManager().activateWindow(w)
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}
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}
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// Movable returns if the Window can be moved with mouse or keyboard
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func (w *Window) Movable() bool {
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return !w.immovable
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}
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// Sizable returns if size of the Window can be changed with mouse or keyboard
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func (w *Window) Sizable() bool {
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return !w.fixedSize
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}
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// SetMovable turns on and off ability to change Window position with mouse
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// or keyboard
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func (w *Window) SetMovable(movable bool) {
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w.immovable = !movable
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}
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// SetSizable turns on and off ability to change Window size with mouse
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// or keyboard
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func (w *Window) SetSizable(sizable bool) {
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w.fixedSize = !sizable
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}
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// TitleButtons returns a set of buttons shown in the Window title bar
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func (w *Window) TitleButtons() ViewButton {
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return w.buttons
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}
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// SetTitleButtons sets the title bar buttons available for a user
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func (w *Window) SetTitleButtons(buttons ViewButton) {
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w.buttons = buttons
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}
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