1
0
mirror of https://github.com/mainflux/mainflux.git synced 2025-05-02 22:17:10 +08:00
Dejan Mijic bcc0bfdc3d
Integrate message writer service
Moved main method to top-level cmd directory. Extracted its dockerfile
as well.

Signed-off-by: Dejan Mijic <dejan@mainflux.com>
2017-09-23 01:22:21 +02:00

607 lines
14 KiB
Go

package test
import (
"math"
"regexp"
"runtime"
"strings"
"sync"
"testing"
"time"
"github.com/nats-io/gnatsd/test"
"github.com/nats-io/go-nats"
)
var testServers = []string{
"nats://localhost:1222",
"nats://localhost:1223",
"nats://localhost:1224",
"nats://localhost:1225",
"nats://localhost:1226",
"nats://localhost:1227",
"nats://localhost:1228",
}
var servers = strings.Join(testServers, ",")
func TestServersOption(t *testing.T) {
opts := nats.GetDefaultOptions()
opts.NoRandomize = true
_, err := opts.Connect()
if err != nats.ErrNoServers {
t.Fatalf("Wrong error: '%v'\n", err)
}
opts.Servers = testServers
_, err = opts.Connect()
if err == nil || err != nats.ErrNoServers {
t.Fatalf("Did not receive proper error: %v\n", err)
}
// Make sure we can connect to first server if running
s1 := RunServerOnPort(1222)
// Do this in case some failure occurs before explicit shutdown
defer s1.Shutdown()
nc, err := opts.Connect()
if err != nil {
t.Fatalf("Could not connect: %v\n", err)
}
if nc.ConnectedUrl() != "nats://localhost:1222" {
nc.Close()
t.Fatalf("Does not report correct connection: %s\n",
nc.ConnectedUrl())
}
nc.Close()
s1.Shutdown()
// Make sure we can connect to a non first server if running
s2 := RunServerOnPort(1223)
// Do this in case some failure occurs before explicit shutdown
defer s2.Shutdown()
nc, err = opts.Connect()
if err != nil {
t.Fatalf("Could not connect: %v\n", err)
}
defer nc.Close()
if nc.ConnectedUrl() != "nats://localhost:1223" {
t.Fatalf("Does not report correct connection: %s\n",
nc.ConnectedUrl())
}
}
func TestNewStyleServersOption(t *testing.T) {
_, err := nats.Connect(nats.DefaultURL, nats.DontRandomize())
if err != nats.ErrNoServers {
t.Fatalf("Wrong error: '%v'\n", err)
}
servers := strings.Join(testServers, ",")
_, err = nats.Connect(servers, nats.DontRandomize())
if err == nil || err != nats.ErrNoServers {
t.Fatalf("Did not receive proper error: %v\n", err)
}
// Make sure we can connect to first server if running
s1 := RunServerOnPort(1222)
// Do this in case some failure occurs before explicit shutdown
defer s1.Shutdown()
nc, err := nats.Connect(servers, nats.DontRandomize())
if err != nil {
t.Fatalf("Could not connect: %v\n", err)
}
if nc.ConnectedUrl() != "nats://localhost:1222" {
nc.Close()
t.Fatalf("Does not report correct connection: %s\n",
nc.ConnectedUrl())
}
nc.Close()
s1.Shutdown()
// Make sure we can connect to a non-first server if running
s2 := RunServerOnPort(1223)
// Do this in case some failure occurs before explicit shutdown
defer s2.Shutdown()
nc, err = nats.Connect(servers, nats.DontRandomize())
if err != nil {
t.Fatalf("Could not connect: %v\n", err)
}
defer nc.Close()
if nc.ConnectedUrl() != "nats://localhost:1223" {
t.Fatalf("Does not report correct connection: %s\n",
nc.ConnectedUrl())
}
}
func TestAuthServers(t *testing.T) {
var plainServers = []string{
"nats://localhost:1222",
"nats://localhost:1224",
}
opts := test.DefaultTestOptions
opts.Username = "derek"
opts.Password = "foo"
opts.Port = 1222
as1 := RunServerWithOptions(opts)
defer as1.Shutdown()
opts.Port = 1224
as2 := RunServerWithOptions(opts)
defer as2.Shutdown()
pservers := strings.Join(plainServers, ",")
nc, err := nats.Connect(pservers, nats.DontRandomize(), nats.Timeout(5*time.Second))
if err == nil {
nc.Close()
t.Fatalf("Expect Auth failure, got no error\n")
}
if matched, _ := regexp.Match(`authorization`, []byte(err.Error())); !matched {
t.Fatalf("Wrong error, wanted Auth failure, got '%s'\n", err)
}
// Test that we can connect to a subsequent correct server.
var authServers = []string{
"nats://localhost:1222",
"nats://derek:foo@localhost:1224",
}
aservers := strings.Join(authServers, ",")
nc, err = nats.Connect(aservers, nats.DontRandomize(), nats.Timeout(5*time.Second))
if err != nil {
t.Fatalf("Expected to connect properly: %v\n", err)
}
defer nc.Close()
if nc.ConnectedUrl() != authServers[1] {
t.Fatalf("Does not report correct connection: %s\n",
nc.ConnectedUrl())
}
}
func TestBasicClusterReconnect(t *testing.T) {
s1 := RunServerOnPort(1222)
defer s1.Shutdown()
s2 := RunServerOnPort(1224)
defer s2.Shutdown()
dch := make(chan bool)
rch := make(chan bool)
dcbCalled := false
opts := []nats.Option{nats.DontRandomize(),
nats.DisconnectHandler(func(nc *nats.Conn) {
// Suppress any additional callbacks
if dcbCalled {
return
}
dcbCalled = true
dch <- true
}),
nats.ReconnectHandler(func(_ *nats.Conn) { rch <- true }),
}
nc, err := nats.Connect(servers, opts...)
if err != nil {
t.Fatalf("Expected to connect, got err: %v\n", err)
}
defer nc.Close()
s1.Shutdown()
// wait for disconnect
if e := WaitTime(dch, 2*time.Second); e != nil {
t.Fatal("Did not receive a disconnect callback message")
}
reconnectTimeStart := time.Now()
// wait for reconnect
if e := WaitTime(rch, 2*time.Second); e != nil {
t.Fatal("Did not receive a reconnect callback message")
}
if nc.ConnectedUrl() != testServers[2] {
t.Fatalf("Does not report correct connection: %s\n",
nc.ConnectedUrl())
}
// Make sure we did not wait on reconnect for default time.
// Reconnect should be fast since it will be a switch to the
// second server and not be dependent on server restart time.
// On Windows, a failed connect takes more than a second, so
// account for that.
maxDuration := 100 * time.Millisecond
if runtime.GOOS == "windows" {
maxDuration = 1100 * time.Millisecond
}
reconnectTime := time.Since(reconnectTimeStart)
if reconnectTime > maxDuration {
t.Fatalf("Took longer than expected to reconnect: %v\n", reconnectTime)
}
}
func TestHotSpotReconnect(t *testing.T) {
s1 := RunServerOnPort(1222)
defer s1.Shutdown()
var srvrs string
if runtime.GOOS == "windows" {
srvrs = strings.Join(testServers[:5], ",")
} else {
srvrs = servers
}
numClients := 32
clients := []*nats.Conn{}
wg := &sync.WaitGroup{}
wg.Add(numClients)
opts := []nats.Option{
nats.ReconnectWait(50 * time.Millisecond),
nats.ReconnectHandler(func(_ *nats.Conn) { wg.Done() }),
}
for i := 0; i < numClients; i++ {
nc, err := nats.Connect(srvrs, opts...)
if err != nil {
t.Fatalf("Expected to connect, got err: %v\n", err)
}
defer nc.Close()
if nc.ConnectedUrl() != testServers[0] {
t.Fatalf("Connected to incorrect server: %v\n", nc.ConnectedUrl())
}
clients = append(clients, nc)
}
s2 := RunServerOnPort(1224)
defer s2.Shutdown()
s3 := RunServerOnPort(1226)
defer s3.Shutdown()
s1.Shutdown()
numServers := 2
// Wait on all reconnects
wg.Wait()
// Walk the clients and calculate how many of each..
cs := make(map[string]int)
for _, nc := range clients {
cs[nc.ConnectedUrl()]++
nc.Close()
}
if len(cs) != numServers {
t.Fatalf("Wrong number of reported servers: %d vs %d\n", len(cs), numServers)
}
expected := numClients / numServers
v := uint(float32(expected) * 0.40)
// Check that each item is within acceptable range
for s, total := range cs {
delta := uint(math.Abs(float64(expected - total)))
if delta > v {
t.Fatalf("Connected clients to server: %s out of range: %d\n", s, total)
}
}
}
func TestProperReconnectDelay(t *testing.T) {
s1 := RunServerOnPort(1222)
defer s1.Shutdown()
var srvs string
opts := nats.GetDefaultOptions()
if runtime.GOOS == "windows" {
srvs = strings.Join(testServers[:2], ",")
} else {
srvs = strings.Join(testServers, ",")
}
opts.NoRandomize = true
dcbCalled := false
closedCbCalled := false
dch := make(chan bool)
dcb := func(nc *nats.Conn) {
// Suppress any additional calls
if dcbCalled {
return
}
dcbCalled = true
dch <- true
}
ccb := func(_ *nats.Conn) {
closedCbCalled = true
}
nc, err := nats.Connect(srvs, nats.DontRandomize(), nats.DisconnectHandler(dcb), nats.ClosedHandler(ccb))
if err != nil {
t.Fatalf("Expected to connect, got err: %v\n", err)
}
defer nc.Close()
s1.Shutdown()
// wait for disconnect
if e := WaitTime(dch, 2*time.Second); e != nil {
t.Fatal("Did not receive a disconnect callback message")
}
// Wait, want to make sure we don't spin on reconnect to non-existent servers.
time.Sleep(1 * time.Second)
// Make sure we are still reconnecting..
if closedCbCalled {
t.Fatal("Closed CB was triggered, should not have been.")
}
if status := nc.Status(); status != nats.RECONNECTING {
t.Fatalf("Wrong status: %d\n", status)
}
}
func TestProperFalloutAfterMaxAttempts(t *testing.T) {
s1 := RunServerOnPort(1222)
defer s1.Shutdown()
opts := nats.GetDefaultOptions()
// Reduce the list of servers for Windows tests
if runtime.GOOS == "windows" {
opts.Servers = testServers[:2]
opts.MaxReconnect = 2
} else {
opts.Servers = testServers
opts.MaxReconnect = 5
}
opts.NoRandomize = true
opts.ReconnectWait = (25 * time.Millisecond)
dch := make(chan bool)
opts.DisconnectedCB = func(_ *nats.Conn) {
dch <- true
}
closedCbCalled := false
cch := make(chan bool)
opts.ClosedCB = func(_ *nats.Conn) {
closedCbCalled = true
cch <- true
}
nc, err := opts.Connect()
if err != nil {
t.Fatalf("Expected to connect, got err: %v\n", err)
}
defer nc.Close()
s1.Shutdown()
// On Windows, creating a TCP connection to a server not running takes more than
// a second. So be generous with the WaitTime.
// wait for disconnect
if e := WaitTime(dch, 5*time.Second); e != nil {
t.Fatal("Did not receive a disconnect callback message")
}
// Wait for ClosedCB
if e := WaitTime(cch, 5*time.Second); e != nil {
t.Fatal("Did not receive a closed callback message")
}
// Make sure we are not still reconnecting..
if !closedCbCalled {
t.Logf("%+v\n", nc)
t.Fatal("Closed CB was not triggered, should have been.")
}
// Expect connection to be closed...
if !nc.IsClosed() {
t.Fatalf("Wrong status: %d\n", nc.Status())
}
}
func TestProperFalloutAfterMaxAttemptsWithAuthMismatch(t *testing.T) {
var myServers = []string{
"nats://localhost:1222",
"nats://localhost:4443",
}
s1 := RunServerOnPort(1222)
defer s1.Shutdown()
s2, _ := RunServerWithConfig("./configs/tlsverify.conf")
defer s2.Shutdown()
opts := nats.GetDefaultOptions()
opts.Servers = myServers
opts.NoRandomize = true
if runtime.GOOS == "windows" {
opts.MaxReconnect = 2
} else {
opts.MaxReconnect = 5
}
opts.ReconnectWait = (25 * time.Millisecond)
dch := make(chan bool)
opts.DisconnectedCB = func(_ *nats.Conn) {
dch <- true
}
closedCbCalled := false
cch := make(chan bool)
opts.ClosedCB = func(_ *nats.Conn) {
closedCbCalled = true
cch <- true
}
nc, err := opts.Connect()
if err != nil {
t.Fatalf("Expected to connect, got err: %v\n", err)
}
defer nc.Close()
s1.Shutdown()
// On Windows, creating a TCP connection to a server not running takes more than
// a second. So be generous with the WaitTime.
// wait for disconnect
if e := WaitTime(dch, 5*time.Second); e != nil {
t.Fatal("Did not receive a disconnect callback message")
}
// Wait for ClosedCB
if e := WaitTime(cch, 5*time.Second); e != nil {
reconnects := nc.Stats().Reconnects
t.Fatalf("Did not receive a closed callback message, #reconnects: %v", reconnects)
}
// Make sure we have not exceeded MaxReconnect
reconnects := nc.Stats().Reconnects
if reconnects != uint64(opts.MaxReconnect) {
t.Fatalf("Num reconnects was %v, expected %v", reconnects, opts.MaxReconnect)
}
// Make sure we are not still reconnecting..
if !closedCbCalled {
t.Logf("%+v\n", nc)
t.Fatal("Closed CB was not triggered, should have been.")
}
// Expect connection to be closed...
if !nc.IsClosed() {
t.Fatalf("Wrong status: %d\n", nc.Status())
}
}
func TestTimeoutOnNoServers(t *testing.T) {
s1 := RunServerOnPort(1222)
defer s1.Shutdown()
opts := nats.GetDefaultOptions()
if runtime.GOOS == "windows" {
opts.Servers = testServers[:2]
opts.MaxReconnect = 2
opts.ReconnectWait = (100 * time.Millisecond)
} else {
opts.Servers = testServers
// 1 second total time wait
opts.MaxReconnect = 10
opts.ReconnectWait = (100 * time.Millisecond)
}
opts.NoRandomize = true
dch := make(chan bool)
opts.DisconnectedCB = func(nc *nats.Conn) {
// Suppress any additional calls
nc.SetDisconnectHandler(nil)
dch <- true
}
cch := make(chan bool)
opts.ClosedCB = func(_ *nats.Conn) {
cch <- true
}
nc, err := opts.Connect()
if err != nil {
t.Fatalf("Expected to connect, got err: %v\n", err)
}
defer nc.Close()
s1.Shutdown()
// On Windows, creating a connection to a non-running server takes
// more than a second. So be generous with WaitTime
// wait for disconnect
if e := WaitTime(dch, 5*time.Second); e != nil {
t.Fatal("Did not receive a disconnect callback message")
}
startWait := time.Now()
// Wait for ClosedCB
if e := WaitTime(cch, 5*time.Second); e != nil {
t.Fatal("Did not receive a closed callback message")
}
if runtime.GOOS != "windows" {
timeWait := time.Since(startWait)
// Use 500ms as variable time delta
variable := (500 * time.Millisecond)
expected := (time.Duration(opts.MaxReconnect) * opts.ReconnectWait)
if timeWait > (expected + variable) {
t.Fatalf("Waited too long for Closed state: %d\n", timeWait/time.Millisecond)
}
}
}
func TestPingReconnect(t *testing.T) {
RECONNECTS := 4
s1 := RunServerOnPort(1222)
defer s1.Shutdown()
opts := nats.GetDefaultOptions()
opts.Servers = testServers
opts.NoRandomize = true
opts.ReconnectWait = 200 * time.Millisecond
opts.PingInterval = 50 * time.Millisecond
opts.MaxPingsOut = -1
var wg sync.WaitGroup
wg.Add(1)
rch := make(chan time.Time, RECONNECTS)
dch := make(chan time.Time, RECONNECTS)
opts.DisconnectedCB = func(_ *nats.Conn) {
d := dch
select {
case d <- time.Now():
default:
d = nil
}
}
opts.ReconnectedCB = func(c *nats.Conn) {
r := rch
select {
case r <- time.Now():
default:
r = nil
wg.Done()
}
}
nc, err := opts.Connect()
if err != nil {
t.Fatalf("Expected to connect, got err: %v\n", err)
}
defer nc.Close()
wg.Wait()
s1.Shutdown()
<-dch
for i := 0; i < RECONNECTS-1; i++ {
disconnectedAt := <-dch
reconnectAt := <-rch
pingCycle := disconnectedAt.Sub(reconnectAt)
if pingCycle > 2*opts.PingInterval {
t.Fatalf("Reconnect due to ping took %s", pingCycle.String())
}
}
}