// Package randutil provides common random number utilities. package randutil import ( "math/rand" "sync" ) // A LockedRand wraps a "math/rand".Rand and is safe to use from multiple goroutines. type LockedRand struct { mu sync.Mutex r *rand.Rand } // NewLockedRand returns a new LockedRand that uses random values from src to generate other random // values. It is safe to use from multiple goroutines. func NewLockedRand(src rand.Source) *LockedRand { return &LockedRand{ // Ignore gosec warning "Use of weak random number generator (math/rand instead of // crypto/rand)". We intentionally use a pseudo-random number generator. /* #nosec G404 */ r: rand.New(src), } } // Read generates len(p) random bytes and writes them into p. It always returns len(p) and a nil // error. func (lr *LockedRand) Read(p []byte) (int, error) { lr.mu.Lock() n, err := lr.r.Read(p) lr.mu.Unlock() return n, err } // Intn returns, as an int, a non-negative pseudo-random number in the half-open interval [0,n). It // panics if n <= 0. func (lr *LockedRand) Intn(n int) int { lr.mu.Lock() x := lr.r.Intn(n) lr.mu.Unlock() return x } // Shuffle pseudo-randomizes the order of elements. n is the number of elements. Shuffle panics if // n < 0. swap swaps the elements with indexes i and j. // // Note that Shuffle locks the LockedRand, so shuffling large collections may adversely affect other // concurrent calls. If many concurrent Shuffle and random value calls are required, consider using // the global "math/rand".Shuffle instead because it uses much more granular locking. func (lr *LockedRand) Shuffle(n int, swap func(i, j int)) { lr.mu.Lock() lr.r.Shuffle(n, swap) lr.mu.Unlock() }